
Codesmine is on TV! (77 free channels) 😊

Daniel Sir and Clement Sir recorded a STEM children’s program for the free-to-air channel 77 of the cable TV
[On the TV on a narrow road] , it airs every Wednesday night at 6pm.
The first 7 sessions in a row will introduce the micro:bit. Children can learn the basics of the micro:bit through our program! If you want to learn more, of course you have to enroll in our courses😊
If you miss the show, you can go to the following Wang圵 or (Hong Kong Open TV) Apps to review
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- 第三屆 Minecraft 創作大賽 | Hog Kong | Codesmine
Codesmine Academy 正舉辦第三屆全港Minecraft大賽,歡迎6至16歲同學參賽,切磋邏輯思考、創意及STEM能力!馬上報名,或邀請你的朋友、子女參加這次比賽吧! The 4th Hong Kong Minecraft Creation Competition Minecraft Education Edition is a popular creation and construction game, and it is also a very good educational tool! The Minecraft contest held last year received overwhelming response. Many children wanted to sign up but it was already full . This year we returned triumphantly. During the summer vacation, the third Minecraft x Codesmine creation competition in Hong Kong will be held again, so that students can relax and learn about logical thinking, creativity and programming skills! Students from 6 to 15 years old are welcome to participate, regardless of programming experience or not, as long as they know how to play Minecraft, you can sign up. Don't miss the annual Minecraft contest, sign up now, or invite your friends and children to participate in this contest! The number of entries is limited, first come first served. * Participants: as long as they know how to play Minecraft (no programming experience required) Preliminary: online Competition content: Project 1: Little Architects-Encourage students to be creative and build their own style of buildings according to the theme specified by the conference Project 2: Mission Challenge-Complete different missions according to the pre-designed theme of the conference Date and time: August 15 (Sunday) 14:00-16:00 Online Preliminary * All students who successfully register for the competition will be assigned a Minecraft Education account, which can be used for free until 30/9/2021 * All participants will receive an electronic attendance certificate and cash roll * The conference will announce the qualifying list via email and website Finals: The 20 finalists will go to the scene to compete Date and time: August 22 (Sunday) 14:00-17:00 Location: 3/F., 80 Canton Road, Tsim Sha Tsui Competition awards : There will be three champions, second prizes, and quarter prizes in each competition. Winners of the championship, the second and the season can receive certificates, prizes and a free Minecraft Education account for one year All participants will receive a certificate of attendance and a cash roll * The student with the highest average score wins Registration fee: $280 (original price) $250 (Centre's students) ** Participants need to bring their own laptop (Windows 7 or above / Mac) **Participants need to download Minecraft Education in advance: https://education.minecraft.net/get-started/download/ Payment method: 1) Bank transfer / FPS Bank transfer / FPS takes about 1 working day to confirm, please email ( info@codesmine.com ) after deposit Or Whatsapp (+852 9888 6745) send to us, and keep the input paper. money transfer: BEA Deposit Account Number: 015-270-68-002144 (Account Name: CODESMINE ACADEMY LIMITED) FPS The registration phone number is : +852 98886745 Payme The registration phone number is : +852 98886745 2) Online payment Fill out the form below and pay online by credit card
- 過往活動 | Codesmine
Our Work 過往公開 STEM 比賽 STEM 設計大賽 2022 過往公開 STEM 比賽 過往 Minecraft 比賽 過 往 活 動 No posts published in this language yet Once posts are published, you’ll see them here.
- Courses - Arduino | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development Arduino Smart Car (Ages 6 - 16) Course Overview Through mechanical programming and simple assembly, with the smart car's functions of intelligent obstacle avoidance, FPV camera and colourful programming, students can learn scientific research methods and cross-curricular knowledge which includes information technology, natural sciences and mathematics. Learning objectives: Learn robotics and mechanical design Introduction to Arduino Learn how to control the Arduino Smart Car by using wireless remote controller Understand basic concepts of programming, event-driven programming, and use a conditional (if) decision block and arithmetic operations in codes Increase children creativity with enjoying the hands-on experience about programming, electronics and robotics Duration: 1.5 Hours a week x 8 Lessons (across 3 months) Class Size: Max 6 students Course Outline Assemble the Arduino Smart Car Understand the components of the car Programming the Arduino motor and speed Using Ultrasonic senor Avoid barries Line follower Maze Solver
- Courses - Uaro (Chinese) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development UARO Robotics Course (Aged 3-6) Course Overview Can kindergarten students learn programming? Through the Korean UARO Robotics Course, kindergarten students can also learn programming without using a computer. The classroom uses Korea’s ROBOROBO’s unique UARO teaching materials. Children can learn robot programming without using a computer during the learning process. They can make their favorite robots, effectively triggering children’s logical thinking and creativity. This course adopts a three-stage step-by-step teaching mode. According to children's different ages and development levels, relevant topics are designed for children's learning stage, so that children can learn to create robots and programming from games, and at the same time effectively train small finger muscles. Learning Objectives: Training finger muscles is more effective than making small hands Learn to create robots and robot designs Understand the impact of robots on life Students can master basic programming skills and concepts Students can program the robot through the programming board Inspire students' creative thinking After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 12 Lessons Class Size: Max 6 students Course Outline Level 1 (UARO) Understand the parts and structure of the UARO robot Train small finger muscles through a unique screw assembly robot Understand the structure and parts of the robot Understand and use CPU, motor, light sensor Assemble 12 robots Level 2 (UARO) Understand the principle of remote control robot and mobile control experience Learn how to instruct the robot to make a sound Use more motors and light sensors to create different robots Understand and use collision sensors, buzzer sensors, and remote control sensors Assemble 12 robots Level 3 (UARO) Program robot behavior by using programming module and programming board (Coding Board) Understand the program principle of programming input and output Understand the infrared sensor mode Assemble 12 robots Enroll the course NOW and get a UARO worth $1499
- Courses - AI (Chinese) | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development A.I. Programming Course (Aged 8-16) Course Overview From the computer information age, it has entered the "fourth-generation industrial revolution" with artificial intelligence (A.I.) as the mainstream. The new form of STEM education development must move towards A.I. to help students be well equipped. This course aims to give them a basic and deep understanding of artificial intelligence through objects and examples that can be touched and understood in daily life, thereby inspiring their interest in technology. Through A.I. programming skills, control intelligent robots to realize A.I. voice and image recognition. Learning Objectives: Understand the operation of artificial intelligence Improve students' understanding of the basic concepts of artificial intelligence, big data and cloud computing Inspire students to observe the application of technology in daily life Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 hours a week x 12 lessons Class Size: Max 6 students Course Outline Understand the theory, trend, and practice of A.I. (artificial intelligence) Categories of Machine Learning The importance of deep learning technology Learn A.I. programming skills How to recognize speech and convert it into text Principle of Voice Control Image composition (Digital Images) Feature vector Principles of Image Discrimination Cooperate with other devices or sensor applications Build a simulated smart home
- Course - AI MobileApp | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development Mobile App Design Course (Aged 6 - 16) Course Overview Using App Inventor to develop applications for Android devices. Students do not require to have prior experience, the tool functions with a drag-and-drop interface that emphasizes sequencing. Learning objectives: Introduction to mobile apps development Learn how to design an app’s user interface with the App Inventor Designer Create own apps using block based programming and understand the line of codes behind Understand Event-driven programming, using using a conditional (if) decision block and arithmetic operations in codes End of term students will present their project to parents Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Introduce to Scratch with programming Introduce types of Blocks and 2D coordinates Adding voice and music to the Sprite Learn variables, looping logic and condition statements Learn debugging Create animation in Scratch Understand 2D coordinates in Scratch Create Game using Scratch
- Courses - IoT (Chinese only) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development IoT Education Course (Aged 8-16) Course Overview IoT refers to the Internet of things. Through different sensing devices, we can manage all things through the network, make our lives more intelligent, and practice smart home life, smart agriculture, smart transportation, and so on. This course teaches the Internet of Things from the shallower to the deeper. Through Wi-Fi IoT expansion accessories, you can connect to the micro:bit / mBot / Arduino and other motherboards to connect to the Internet. You can also use different expansions to connect to the IFTTT and Thingspeak platforms for IoT operations. Let students learn the application skills of IFTTT and Thingspeak platform. Connecting different parts and components through IoT, real-time monitoring of relevant data, teaching materials/products are close to daily life, making it easy for students who are new to STEM to understand and arouse their interest in learning. Learning Objectives: Understand the operation of IoT Inspire students to observe the application of technology in daily life Enhance students' ability to observe and recognize the development of current technology Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 12 Lessons Class Size: Max 6 students Course Outline Understand the theory and practice of IoT design Learn to use and design the Internet of Things IoT Learn programming skills and mix the use of devices Hardware introduction and expansion Learn how to read different sensor data Build a simulated smart home Learn mBot / micro:bit / Arduino other installation or sensor applications Learn simple programming logic in task form, such as If, then, Else, etc. Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned
- Courses - IoT (Chinese only) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development IoT Education Course (Aged 8-16) Course Overview IoT refers to the Internet of things. Through different sensing devices, we can manage all things through the network, make our lives more intelligent, and practice smart home life, smart agriculture, smart transportation, and so on. This course teaches the Internet of Things from the shallower to the deeper. Through Wi-Fi IoT expansion accessories, you can connect to the micro:bit / mBot / Arduino and other motherboards to connect to the Internet. You can also use different expansions to connect to the IFTTT and Thingspeak platforms for IoT operations. Let students learn the application skills of IFTTT and Thingspeak platform. Connecting different parts and components through IoT, real-time monitoring of relevant data, teaching materials/products are close to daily life, making it easy for students who are new to STEM to understand and arouse their interest in learning. Learning Objectives: Understand the operation of IoT Inspire students to observe the application of technology in daily life Enhance students' ability to observe and recognize the development of current technology Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 12 Lessons Class Size: Max 6 students Course Outline Understand the theory and practice of IoT design Learn to use and design the Internet of Things IoT Learn programming skills and mix the use of devices Hardware introduction and expansion Learn how to read different sensor data Build a simulated smart home Learn mBot / micro:bit / Arduino other installation or sensor applications Learn simple programming logic in task form, such as If, then, Else, etc. Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned
- Courses - Web | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development Web Design Course (Aged 8 - 16) Course Overview In this course, students are empowered to create and share the content on their own web pages. They also learn learn how to create and share the content on their own web pages. Students do not require to have prior experience for this course. Learning objectives: Introduction the web programming and HTML Learn how to structure and style the web pages using HTML and CSS Practice valuable programming skills such as debugging and commenting Students can have a personal website that they can publish to the Internet End of term students will present their project to parents Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Introduction the web programming and HTML Learn how to structure and style the web pages using HTML and CSS Practice valuable programming skills such as debugging and commenting Students can have a personal website that they can publish to the Internet. Build website with images Learn the tables and lists in the webpage Practice valuable programming skills such as debugging and commenting Students can have a personal website that they can publish to the Internet.
- Teacher Training | Codesmine
STEM Mentor Training We bring STEM-related learning experiences to schools, we include training: programming, robots, microcomputers, Minecraft Education, Virtual reality VR/AR, 3D Printer, aerial photography, etc. We provide all kinds of STEM courses to schools, covering robotics, coding, science experiment, creativity, design thinking, logical thinking and a lot more. We can also tailor-made our courses based on specific needs of schools and students. With the various funding from government and NGOs to schools, our team provide professional consultation services in helping schools to best utilize the funding. We assist and advise schools on every details from planning to execution, ensuring best experiences for students. One-off STEM Funding QEF Teachers Training STEM Room Design and Renovation Interdisciplinary STEM Projects STEM Experience/Fun Day For any inquiry, please contact us at: +852 3466 2531 or info@codesmine.com
- Terms of Use - Summer (Chinese) | Codesmine
We offer free trail class, visit our website codesmine.com and register. | 免費STEM教育試堂,請提前預約 Terms of Use Notes for class: 1. If students are absent due to personal reasons, there will be no make-up arrangement, so please pay attention. Refund policy: 1. If the center cannot be opened in accordance with the date, time or specifications arranged by the center due to special circumstances, such as insufficient enrollment, and the student fails to accept the new arrangement provided by the center, the center will submit a written request to the student Within one month of the refund application, the applicant will be refunded in full or in proportion to the tuition and other fees paid. (All are applicable to unopened courses; proportionally to courses already offered.) 2. After the student enrolls in the course, under normal circumstances, no refund request will be accepted. In the event of a special private accident, refunds must be applied to the center in writing one month before the start of the course, and valid supporting documents must be presented. The director of the center will decide whether to refund and all other arrangements based on individual circumstances. The center reserves the right of all refunds. 3. If the student pays the fee to confirm the enrollment date, it is less than one month from the start date, no refund application will be accepted. Transfer arrangements: 1. If due to inclement weather, the center, or the instructor cannot attend classes at the specified time due to unavoidable circumstances, the center will arrange a transfer as soon as possible according to the situation. 2. In case of transferring classes due to special personal reasons, an application must be submitted to the center in writing or email 14 days before the start of the class, with reasonable reasons and proofs attached. The director of the center will approve the transfer arrangements for individual situations. The center reserves the right to change classes. 3. Transfer rules: a. If the enrolled course is a course of more than one day, the entire course must be transferred, and it is not possible to selectively transfer certain number of lessons. b. The same course can only be transferred once.
- micro:bit智能小車 | Codesmine
Micro:bit Smart Car SUMMER COURSE (for 6-14 years old) Course Overview: Use the micro:bit smart car to learn and gain knowledge about graphics programming, electronic devices and robots. Students do not need prior experience, but they can still use their creativity to enjoy the coding process. Learning Objectives: Learn about robotics and mechanical design Get to know how to use the micro:bit Understand the basic application of micro:bit trolley Learn how to use the wireless remote control to control the micro:bit car Learn how to use ultrasonic sensors to detect obstacles ahead Understand programming and learn the basic concepts of If conditional-driven programming, and use conditional (if) blocks and arithmetic operations in the code Course Content: Assemble the micro:bit smart car Understand the structure and parts of mechanical vehicles Understand the information flow: input, process and output Basic programming knowledge Understand and apply light sensor Introduce the principle and use of ultrasound Use ultrasonic sensors to write obstacle avoidance programs Understand the principle and usage of line tracking sensor Instruct the robot to use the tracking sensor to move around Class Size: Maximum 6 students What-to-bring: A creative mind :) 初班: 機械車基礎班 中班: 機械車進階練習和比賽訓練 高班: 人工智能機械車 Class location and time: Lai Chi Kok: (5 lessons in total, 7.5 hours) Monday to Friday, 1.5 hours per class Causeway Bay: (5 lessons, 7.5 hours) Monday to Friday, 1.5 hours per class Tuition fee: HKD $2600 Early bird discount: HKD $1560 (register before May 15) Two persons traveling together / one person enrolling in any two summer classes: per person / per course minus HKD100 Payment method: 1) Bank transfer / FPS Bank transfer / FPS takes about 1 working day to confirm, please email ( info@codesmine.com ) after deposit Or send Whatsapp to (+852 9888 6745) and keep the receipt. 2) Money Transfer: BEA Deposit Account Number: 015-270-68-002144 (Account Name: CODESMINE ACADEMY LIMITED) 3) Payme / FPS The registration phone number is : +852 98886745 2) Online payment Fill out the form below and pay online by credit card


