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  • Holiday Courses | Codesmine

    Codesmine 暑期課程 STEM 設計大賽 2022 點擊此處<比賽結果>

  • About Us | Codesmine

    About Us Our Company CodesMine Academy is a Social Enterprise established by a group of IT and education professionals with the aim to provide the best quality STEM and coding education to school children. We offer a wide range of STEM and coding education programs to children ranging from the 5 - 16 years old. Our STEM courses and technical learning workshops allows students to build a deep foundation for science and technology, with both theories and hands on experience, in which students cannot achieve in mainstream school programs. Our core program uses an immersion and mentoring approach in a more balanced student to teacher ratio. This allows our coaches to personalize and customize based on the students, making for a much more engaging experience. Our Mission At CodesMine Academy, it is our mission to extend these benefits to every child we meet. Teaching them the joy of breaking down computing puzzles one step at a time, or seeing their faces light up as they test out their newly created game is what we delight in doing. Our Tech/Coding classes and camps are all project-based, which means students are applying computational thinking to each coding skill they learn, and are using the highest level processing skills as identified by the Common Core for true comprehension of the material they are learning to use and apply. Our aim is to provide children with a set of skills that will prepare them for a successful future. We have a comprehensive curriculum designed to enhance digital literacy, develop interdisciplinary skills and stimulate different types of intelligence. Why STEM is important to children 12 Reasons Why Kids Should Learn to Code Coding is playing a more significant role in our everyday world and should be conceived as an essential language, more important or at least as important as English, that everyone needs to acquire to connect and communicate with the rest of the world. Coding Improves Academic Performance 1. Mathematics Coding helps kids visualize abstract concepts, lets them apply math to real-world situations, and makes math fun and creative. 2. Writing Kids who code understand the value of concision and planning, which results in better writing skills. 3. Creativity Kids learn through experimentation and strengthen their brains when they code, allowing them to embrace their creativity. 4. Problem Solving Kids learn to break down the complex problems into smaller parts with logical and computational thinking. 5. Confidence Kids can build the confidence as they learn to solve problems through coding. Coding Builds Soft Skills 6. Focus and Organization While writing codes and debugging, kids learn to focus and organize the tasks to solve problems. 7. Resilience With coding comes debugging – and there’s no better way to build perseverance and resilience than working through challenges. 8. Persistence Coding teaches the valuable skill of persistence to solve complex problems and look for solutions through research and collaboration. 9. Collaboration Kids can learn alongside others of every race, gender, or background. Kids meet and learn how to collaborate with all kinds of peers, all joined by a common interest in technology. 10. Communication Kids can improve logical communication, strengthening both verbal and written skills when coding. 11. Provides a competitive advantage when applying to school Learn coding provides the kid with additional skill set to apply schools. 12. Career Preparation There’s a high demand for workers in the tech industry. Learning to code will increase the child’s odds of securing a lucrative STEM career, especially in a world where computing jobs are growing at over twice the national average.

  • Courses - Micro:bit Car (Chinese) | Codesmine

    STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development micro:bit Smart Robot Car (Ages 6 - 16) Course Overview Using micro:bit Car to learn and gain knowledge about graphical programming, electronics, and robots. Students do not require to have prior experience, but they can still enjoy the coding process with their creative minds. Learning Objectives: Introduction to micro:bit Learn how to control the micro:bit car using the wireless remote controller Learn how to detect obstacles ahead through ultrasonic sensors Understand basic concepts of programming, and even event-driven programming, and use a conditional (if) decision block and arithmetic operations in codes Class Duration: 1.5 Hours a week x 8 Lessons Class Size: Max 6 students Course Outline Assemble the micro:bit Car Understand the components of the car Programming the micro:bit motor and speed Using Ultrasonic senor Avoid barries Line follower Maze Solver Schedule FREE Trial Class Enroll Class ** Contact Us if you would like to arrange private lesson

  • Courses - VexIQ | Codesmine

    Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development VEX IQ Robotics Course (Aged 6-16) Course Overview Through robotic programming, learn scientific research methods and cross-curricular knowledge, including information technology, natural sciences and mathematics. The VEX IQ course of the center will introduce the use of various basic electronic devices with programming, and the programming software is simple to use. Even if students do not have a background in electronic and electrical subjects, they can easily learn to use VEX IQ, so as long as they have basic computer operations Ability can learn. Learning Objectives: Learn about robotics and mechanical design Understand the basic application of VEX IQ robot Students can master basic programming skills and concepts, including functions, conditional statements, loops and variables Students can use robots to program Improve imagination through standardized components of the VEX IQ platform Enjoy practical experience in programming, electronics, and robotics to increase children's creativity Inspire students' creative thinking Lead students or recommend to participate in public competitions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 12 Lessons Class Size : Max 6 students Course Outline VEX IQ assembly construction design Understand the structure and parts of the robot Understand the information flow: input, process, and output Basic programming knowledge Robot automatic programming Remote control program programming Sensor programming Competition practice

  • C.Miner Open Group Registration | Codesmine

    Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 Application Period 1 SEP - 12 NOV 2021 Register Now! Open Group C.Miner Competition 2021 Build & Code Smart Stadium The competition will set up three winners including the champion, 1st running-up and 2nd running-up The winner will be awarded with the certificate and minecraft prizes All participants get a certificate of attendance Final Contest 12 DEC 2021 ASIAWORLD-EXPO ( HALL 5 ) (+852) 9888 6745 (+852) 3466 2531 INFO@CODESMINE.COM ORGANISER 支持機構 C.Miner Competition 公開組報名表格 Form

  • C.Miner Schools Registration | Codesmine

    Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 Application Period 1 SEP - 12 NOV 2021 Register Now! School Group C.Miner Competition 2021 Build & Code Smart Stadium 比賽詳情 School Group 目的 加強教師及中、小學生對AI及機器學習的認識 培養學生對身心健康課題的關注,並增進相關知識 鼓勵學生發揮創意,應用所學的編程技巧設計作品 透過分享得獎作品,讓公眾了解AI對改善人類健康及生活質素的可能性 組別 小學組(小一至小六)* - Minecraft 教育版 中學組(中一至中六)* - Minecraft 教育版 (*以2021/22學年計) 參賽規則 每間學校只能派出一隊伍參賽,每隊需由2至4名學生組成。 參賽 組別須以編程工具「Minecraft教育版」展現其成品。 每隊只能於每組別遞交一份作品。 參賽作品必須為原創以及未曾在其他場合使用。作品一經遞交,表示參加者保證作品並無包含任何第三方之版權內容,及沒有侵害他人的知識產權。 作品一經遞交,表示參加者已閱讀並同意比賽的所有規則及條款。 獲獎作品之版權屬於主辦機構。 主辦機構保留權利更改、取消活動內容及細則,而毋須作另行通知。 如有任何爭議,主辦機構保留最終決定權。 日程 9月下旬 比賽前講座 (小學組) 10月上旬 比賽前講座 (中學組) 10月上旬至11 月下旬 備戰工作坊 Minecraft Education 工作坊(初階及進階) 11月21日 截止報名 11月27日下午6時 截止遞交參賽作品 11月30日 公佈入圍名單 12月11日 總決賽 (亞洲博覽館) 公佈結果 頒獎禮 學校組報名

  • Holiday Courses | Codesmine

    Codesmine 暑期課程 STEM 設計大賽 2022 點擊此處<比賽結果> 比賽報名 報名 表格 <<個人報名表格 Individual Participant Application Form >> <<團體/學校報名表格 Individual Participant Application Form >> 作品提交 <<個人作品提交 Individual Participant Entry Submission >> <<團體/學校作品提交 Team Participant Entry Submission >> 比賽簡介 主辦機構: 支持機構: 比賽宗旨︰ 比賽旨在推動STEM教育發展,激發年青人對編程及作品設計的興趣,鼓勵青少年動手創作,展示自己創新設計和創意思維,同時能夠透過比賽獲得豐富的經驗,提升自信。除了發掘問題、設計解決方案外。 今次比賽學生可以選擇適合自己的項目,有機會向外界展示自己的設計,充分考驗學生解難、協作、溝通等能力。 成功獲獎的作品有機會在本網站上分享,也有要有機會被邀請到科學園和學界展覧會上展出。 大會評判 ︰ Codesmine Academy 主席 Stemhub 教育協會主席 華教協會主席 香港大學科技及資訊系講師 前任 IBM 資深數理工程師 比賽詳情 參賽組別: 親子組:K1-K3 小學初年級組:P1-P3 小學高年級組:P4-P6 中學初年級組:S1-S3 中學高年級組:S4-S6 公開組: 適合任何年齡 比賽題目: 智能家居 (資訊科技) 同心抗疫 ( 健康) 綠色生活 (環保) 編程設計 (資訊科技) 未來工程師 (工程及 科學 ) 重要日期: 截止報名及遞交作品日期 : 2022 年4 月 15 日 (五) 23:59pm 公布賽果日期 : 2022 年 5 月 4 日(三) [更新] 比賽規則: 參賽者或團體可以個人或團體形式參賽,團體賽需要至少兩個人或以上; 參賽者或團體可以最多同時參加六個題目,但不可重複參加同一個題目; 作品必須由參賽者或團體本人構思及完成; 資料一經提交,不可更改; 提交參賽作品必須包括以下兩項: 文字介紹不多於 200 字 視頻介紹上限為3分鐘 評分標準 : 滿分為 100 分,評分項目包括 內容切合主題 (20%) 創新和創意 (30%) 科創知識運用 (30%) 實用性 (10%) 品質 (10%) 比賽獎項: 獎項分為個人獎項及團體獎項 所有參賽隊伍均會獲發參賽證書一張 每個比賽項目均有冠、亞、季軍及優異獎,最具創意獎,創意發明獎,最佳應用獎及最佳設計獎 公布結果將以電郵發放及網站內 www.codesmine.com ; 獎項將於公布結果後兩個月內派發 比賽之所有獲獎證書及獎牌均以「順豐到付方式」發送所有獲獎之獎牌/獎杯及證書。 報名方式及流程: 1. 報名參賽 參賽者先於在網上填寫參賽報名資料及繳交參賽之費用 <<個人報名表格 Individual Participant Application Form >> <<團體/學校報名表格 Individual Participant Application Form >> 2. 作品提交 參賽者請將完成之作品於網站內進行提交 <<個人作品提交 Individual Participant Entry Submission >> <<團體/學校作品提交 Team Participant Entry Submission >> 報名流程: 費用及付款方式: 繳費後記得取得收據或截圖成功付款頁面; 請將參賽者中英文名、及聯絡方式標注在收據背後和截圖上; 繳費方法如下: 比賽條款及細則 本協會有權將參賽者之書法以文字紀錄、錄音、錄影或其他形式等公開刊載或 播放; 本協會信任並尊重評判根據其專業及經驗而作出的最後判斷,但評判會就大賽 事宜保留最終決定權,參賽者不得異議; 本協會保留更改以上所有條款之內容及詮釋比賽規則之權利而無須另行通知; 一切已繳交的參賽費用,概不獲退還; 資料一經提交,不可更改,如需酌情處理,行政費港幣$100; 如有任何爭議,本協會將保留最終決定權。 所有獎項一經簽收或領取,如有任何損壞或遺失,將不獲補發; 如因填寫錯誤資料或未有人接收引致未能送達,本協會不會負上任何責任。 查詢 電郵: info@codesmine.com WhatsApp: 9888 6745

  • Private Enroll Class (Chinese) | Codesmine

    Want to know more about our course or schedule a free trial class? Feel free to call our team or leave a message. Private on-site courses Please fill out the following registration form, we will contact you as soon as possible to provide more details and payment methods Choose the course below: * Scratch Junior Scratch 2.0 Minecraft Education Mobile App Web Programming Micro:bit Car Micro:bit mbot mbot Ranger 3D Pen 3D Printing Smart Home / Smart City VR Register now

  • Teacher Training | Codesmine

    STEM Mentor Training We bring STEM-related learning experiences to schools, we include training: programming, robots, microcomputers, Minecraft Education, Virtual reality VR/AR, 3D Printer, aerial photography, etc. We provide all kinds of STEM courses to schools, covering robotics, coding, science experiment, creativity, design thinking, logical thinking and a lot more. We can also tailor-made our courses based on specific needs of schools and students. With the various funding from government and NGOs to schools, our team provide professional consultation services in helping schools to best utilize the funding. We assist and advise schools on every details from planning to execution, ensuring best experiences for students. One-off STEM Funding QEF Teachers Training STEM Room Design and Renovation Interdisciplinary STEM Projects STEM Experience/Fun Day For any inquiry, please contact us at: +852 3466 2531 or info@codesmine.com Codesmine 學校方案: STEM課程 Codesmine 設有教學總部及導師團隊,專為不同程度的中小學生,結合不同的 STEM 學習硬件/工具,開發課程及製作合適的教材,如人工智能(AI)、物聯網(IoT)、機械人、無人機等等。 更多詳情 STEM器材 Codesmine 一直致力推廣STEM教育及智能家居普及化,已為三百多間中小學及大專院校提供產品及服務,曾與多間大型及中小企業合作,並為多個社福機構提供協助與支援。 更多詳情 A.I. 學校助教 人工智能學校助教已不再是遙不可及的未來技術概念,透過虛擬助教,以人工智能聊天機械人技術,可以自動解答學生難題,提供學校資訊和活動學習,為學校營造的智慧校園生活。 更多詳情 STEM LAB 我們的專業設計師及結構顧問為您提供專業意見,度身訂造設計維修方案,優化學校原有空間,透過設計及供應教學的軟硬件,為師生帶來新的教學體驗,而施工團隊專注每項細節,並提供良好的售後服務及保養,確保能隨時滿足客戶特定的要求。 更多詳情 導師培訓 課程將由資深STEM導師任教, 就STEM課堂內容、教學策略、課程規劃、STEM器材使用等進行討論。讓學員了解STEM教育課程或活動的設計與應用,提升教與學的成效,以培育學生創意思維、邏輯及解難能力,積極推行STEM教育。 更多詳情 「中學IT創新實驗室」計劃 「中學資訊科技增潤計劃」推行至今,已踏入第五個學年,8 間伙伴中學共有約1000名學生參與資訊科技增潤班。另外,由142 間中學舉辦的資訊科技活動,約有2 萬名學生參與。截至2019 -20 財政年度,該計劃的總開支約為5,000萬元。 申請時間表 在計劃期(2020/21至2022/23學年)內,Codesmine Academy 全年也可替學校申請甚至成立一個工作坊,我們的專業團隊可以提供STEM課程、STEM教材、室內設計、室內裝修等學校工程。 一般的審批時間為收到申請後大約一個月或以上,視乎申請是否完整、當時收到的申請數目而定。 歡迎向我們查詢 +852 3466 2531 或 info@codesmine.com

  • C.Miner Competition 2021 | Codesmine

    Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 Application Period 1 SEP - 12 NOV 2021 Register Now! School Group Open Group C.Miner Competition 2021 Build & Code Smart Stadium The competition will set up three winners including the champion, 1st running-up and 2nd running-up The winner will be awarded with the certificate and minecraft prizes All participants get a certificate of attendance Final Contest 12 DEC 2021 ASIAWORLD-EXPO ( HALL 5 ) Final Contest 12 DEC 2021 ASIAWORLD-EXPO ( HALL 5 ) (+852) 6586 8898 (+852) 3466 2531 INFO@CODESMINE.COM ORGANISER 支持機構 School Group Open Group

  • Courses - Python | Codesmine

    Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development Python Programming Course (Aged 12 - 16) Course Overview The Python Programming training course is for those who want to develop applications using Python. Python is a versatile and powerful programming language used in various fields, for examples, data science, finance, GUI and game development, and is supported by thousands of third party libraries. Learning objectives: Learn to use Python professionally Build a complete understanding of Python from the ground up Create games with Python Learn to use Object Oriented Programming Understand basic app and game design Develop logical and organization skills through programming Understand Python with AI and Big Data Duration: 1.5 Hours a week x 12 Lessons Class Size: Max 6 students Course Outline Introduction to basic programming Utilize variables and lists Using loops for repetition Conditional logic Reuse codes by functions Build graphic user interface Implement human to computer interaction Idea of object oriented programming

  • Courses - Micro:bit | Codesmine

    Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development micro:bit Coding Course (Aged 6 - 16) Course Overview This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. Learning objectives: Get hands on with Hardware Help children to understand fundamentals of electronics Understand the fundamentals of Hardware and Coding End of term students will present their project to parents Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Get hands on with micro:bit hardware Learn to code micro:bit Learn Algorithms, Event Handlers, conditional statements, input and output of micro:bit Build a micro:bit pet Learn different senors (tempature, light, motion) Create Classic Games witih micro:bit Build different creative projects with micro:bit (e.g. digital wallet, step counter, timing gate, fruits keyboard, digital watch, digital guitar,etc)

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Company Name: Innocorn Technology Limited

香港新界沙田香港科學園科技大道西19號19W座9樓955室

Unit 955, 9/F., Building 19W No.19 Science Park West Avenue Hong Kong Science Park, Pak Shek Kok, N.T

Center Address:

荔枝角分校 (Lai Chi Kok Centre):

九龍荔枝角深盛路9號宇晴匯商場2樓63號鋪

Shop 63, 2/F, The Pacifica Tower, ​9 Sham Shing Road, Lai Chi Kok, Kowloon

銅鑼灣分校  (Causeway Bay Centre):

銅鑼灣高士威道16-22號高威樓10樓H室
Rm H, 10/F, Causeway Tower, 16-22 Causeway Road, Causeway Bay, Hong Kong

奧海城分校 (Olympian Centre):

九龍奧海城一期UG層36A & B室

Shop 36A&B, UG/F, Olympian City, Kowloon

黃竹坑分校 (Wong Chuk Hang Centre):

香港黃竹坑道50號, W50, 16樓全層

16/F, W50, 50 Wong Chuk Hang Road, Hong Kong

土瓜灣 分校 (To Kwa Wan Centre):

九龍土瓜灣新碼頭街38號翔龍灣廣場1樓117-118號鋪

Shop 117-118, 1/F, 38 San Ma Tau Street,

Grand Waterfront Plaza, To Kwa Wan, Kowloon

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