
Codesmine is on TV! (77 free channels) 😊

Daniel Sir and Clement Sir recorded a STEM children’s program for the free-to-air channel 77 of the cable TV
[On the TV on a narrow road] , it airs every Wednesday night at 6pm.
The first 7 sessions in a row will introduce the micro:bit. Children can learn the basics of the micro:bit through our program! If you want to learn more, of course you have to enroll in our courses😊
If you miss the show, you can go to the following Wang圵 or (Hong Kong Open TV) Apps to review
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- Courses - AI (Chinese) | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development A.I. Programming Course (Aged 8-16) Course Overview From the computer information age, it has entered the "fourth-generation industrial revolution" with artificial intelligence (A.I.) as the mainstream. The new form of STEM education development must move towards A.I. to help students be well equipped. This course aims to give them a basic and deep understanding of artificial intelligence through objects and examples that can be touched and understood in daily life, thereby inspiring their interest in technology. Through A.I. programming skills, control intelligent robots to realize A.I. voice and image recognition. Learning Objectives: Understand the operation of artificial intelligence Improve students' understanding of the basic concepts of artificial intelligence, big data and cloud computing Inspire students to observe the application of technology in daily life Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 hours a week x 12 lessons Class Size: Max 6 students Course Outline Understand the theory, trend, and practice of A.I. (artificial intelligence) Categories of Machine Learning The importance of deep learning technology Learn A.I. programming skills How to recognize speech and convert it into text Principle of Voice Control Image composition (Digital Images) Feature vector Principles of Image Discrimination Cooperate with other devices or sensor applications Build a simulated smart home
- Teacher Training | Codesmine
STEM Mentor Training We bring STEM-related learning experiences to schools, we include training: programming, robots, microcomputers, Minecraft Education, Virtual reality VR/AR, 3D Printer, aerial photography, etc. 人工智能 學校助教 請問有咩查詢 ? 功能介紹: 支持多種設備 (電子白板、iPad、手機、PC和 Kiosk) 只需要網頁瀏覽器就能開啟,方便隨時隨地學習 語音對話,互動學習 可以聽和講,與學生進行語音對話互動,訓練語文能力 個性化輔導 根據學生的學習進度,提供個性化的指導建議 問題 / 測試生成 生成練習題,幫助學生準備考試 學習編程與訓練AI 提供 Opne API,讓學生學習編程並創建自己的AI應用 學生人才庫 幫助教師了解學生,識別校內的高能力/資優學生 大型語言模型 (LLM) 能夠準確地解析學生的問題和提供更精確的回應 支援30種語言 包括廣東話,國語,英文,烏都語,日文,法文等 解答學生問題 針對學生的具體問題提供詳細解答 學習評估,學生數據分析 分析學生的參與情況和成績,提供有關學習表現的反饋 編排課堂 自動編排 課堂時間 ,並協助安排代課老師 學校通告 LLM 自動生成學校的各類通告 We provide all kinds of STEM courses to schools, covering robotics, coding, science experiment, creativity, design thinking, logical thinking and a lot more. We can also tailor-made our courses based on specific needs of schools and students. With the various funding from government and NGOs to schools, our team provide professional consultation services in helping schools to best utilize the funding. We assist and advise schools on every details from planning to execution, ensuring best experiences for students. One-off STEM Funding QEF Teachers Training STEM Room Design and Renovation Interdisciplinary STEM Projects STEM Experience/Fun Day For any inquiry, please contact us at: +852 3466 2531 or info@codesmine.com
- Teacher Training | Codesmine
STEM Mentor Training We bring STEM-related learning experiences to schools, we include training: programming, robots, microcomputers, Minecraft Education, Virtual reality VR/AR, 3D Printer, aerial photography, etc. We provide all kinds of STEM courses to schools, covering robotics, coding, science experiment, creativity, design thinking, logical thinking and a lot more. We can also tailor-made our courses based on specific needs of schools and students. With the various funding from government and NGOs to schools, our team provide professional consultation services in helping schools to best utilize the funding. We assist and advise schools on every details from planning to execution, ensuring best experiences for students. One-off STEM Funding QEF Teachers Training STEM Room Design and Renovation Interdisciplinary STEM Projects STEM Experience/Fun Day For any inquiry, please contact us at: +852 3466 2531 or info@codesmine.com Codesmine 學校方案: STEM課程 Codesmine 設有教學總部及導師團隊,專為不同程度的中小學生,結合不同的 STEM 學習硬 件/工具,開發課程及製作合適的教材,如人工智能(AI)、物聯網(IoT)、機械人、無人機等等。 更多詳情 STEM器材 Codesmine 一直致力推廣STEM教育及智能家居普及化,已為三百多間中小學及大專院校提供產品及服務,曾與多間大型及中小企業合作,並為多個社福機構提供協助與支援。 更多詳情 STEM活動 STEM 的短期活動能有助培育學校STEM氣氛,不少學校也於開學/試後活動/假期週舉辦不同的STEM課外活動。 我們的專業團隊提供不同形式的STEM Open Day/比賽/工作坊。 更多詳情 「 奇趣IT識多啲 」計劃 40萬元 政府將撥款逾2億元,推出一項名為「奇趣IT識多啲」計劃,在未來三個學年,向每間資助小學提供最高40萬元,推動小學舉辦課外活動,加強學生對資訊科技的興趣、認識及應用。 而 Codesmine Academy 亦響應政府政策,推出多種不同類型的STEM課程,以滿足不同學校及機構的需要。 STEM到校課程 | 小學STEM | STEM比賽 提供STEM到校課程,為小學STEM提供專業導師及教材,曾為多間小學於STEM比賽獲取佳績 。 歡迎向我們查詢 +852 3466 2531 或 info@codesmine.com
- Kids STEM Coding Courses | Hong Kong | CodesMine
Terms and conditions Organiser: 1. This competition is organized by Codesmine Academy. Entry matters: 2. Participants who withdraw from the competition under any circumstances will not be refunded for the donations and registration fees paid. 3. It is the responsibility of the applicant to ensure that the payment procedure is completed in the specified way within the specified time limit. The conference will not separately remind applicants to pay, postpone payment or change payment by other methods. If the payment procedure is not completed within the specified time limit, the applicant shall be deemed to have waived his registration qualifications. Except as mentioned below, the registration fee will not be refunded or refunded. The registration procedures will not be processed until the conference receives the designated registration fee. 4. The prizes given by the organizer are subject to the relevant terms and rules, and the winners shall not object. Winners are not allowed to transfer their qualifications, and all prizes cannot be exchanged for cash or other products or services and transfer. 5. If participants fail to attend the finals for any reason, the organizer reserves the right to cancel their qualifications and reserve the final right to choose the finalists. 6. Each group of the competition will have a champion, a second runner-up, and a third runner-up (1 for each). The selection process and criteria are determined by the organizer. The results of the competition will be determined by the jury. personal information: 7. The contestant authorizes the organizer to collect and process the personal data provided by it. The organizer will try its best to ensure the safety of all personal data with reasonable techniques and procedures, and ensure that the policies and practices of collecting, using, retaining, transferring and accessing personal data under any circumstances comply with legal requirements. 8. The winners agree to the organizer to announce their names for exhibition, publicity and promotion purposes. something else: 9. Once the registration form is submitted, it means that you fully agree and abide by the above entry rules. 10. The organizer reserves the right to decide to cancel, modify or suspend this competition without prior notice. 11. The organizer reserves the right to change the rules and other arrangements of the competition without prior notice or explanation. 12. Employees of the organizer and their family members are not allowed to participate in the competition for fairness.
- C.Miner Competition 2021 | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 Application Period 1 SEP - 12 NOV 2021 Register Now! School Group Open Group C.Miner Competition 2021 Build & Code Smart Stadium The competition will set up three winners including the champion, 1st running-up and 2nd running-up The winner will be awarded with the certificate and minecraft prizes All participants get a certificate of attendance Final Contest 12 DEC 2021 ASIAWORLD-EXPO ( HALL 5 ) Final Contest 12 DEC 2021 ASIAWORLD-EXPO ( HALL 5 ) (+852) 6586 8898 (+852) 3466 2531 INFO@CODESMINE.COM ORGANISER 支持機構 School Group Open Group
- Courses - Micro:bit Car (Chinese) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development micro:bit Smart Robot Car (Ages 6 - 16) Course Overview Using micro:bit Car to learn and gain knowledge about graphical programming, electronics, and robots. Students do not require to have prior experience, but they can still enjoy the coding process with their creative minds. Learning Objectives: Introduction to micro:bit Learn how to control the micro:bit car using the wireless remote controller Learn how to detect obstacles ahead through ultrasonic sensors Understand basic concepts of programming, and even event-driven programming, and use a conditional (if) decision block and arithmetic operations in codes Class Duration: 1.5 Hours a week x 8 Lessons Class Size: Max 6 students Course Outline Assemble the micro:bit Car Understand the components of the car Programming the micro:bit motor and speed Using Ultrasonic senor Avoid barries Line follower Maze Solver Schedule FREE Trial Class Enroll Class ** Contact Us if you would like to arrange private lesson
- STEM Courses | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative Thinking | Data Analysis | Logical Deduction | Problem-solving Skills. mechanical knowledge.all-round development A.I. 人工智能課程 編程課程 機械人課程 Solar Energy (6-18歲) Teens program (Ages 6- 16) A.I. 人工智能課程 Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Mobile App Design Details Using App Inventor to develop applications for Android devices. Students do not require to have prior experience, the tool functions with a drag-and-drop interface that emphasizes sequencing. Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Teens program (Ages 6- 16) 編程課程 micro:bit Coding Details This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. VR+AR Coding Details Through this course, students can learn the VR concepts, understanding the new VR technology and creating stories or games. With using blocks programming, students can easily control 3D objects with interactions in designing and creating software or game. Details It integrates abstract knowledge such as robotic principles, programming thinking,and mathematics into product design, and encourages users to use the physical creation in multiple disciplines and fields. The Smart Home The Smart City Details A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics. Minecraft Education Details Minecraft is one of the most popular games today. In this course, Minecraft Education is not only a game! It is a wonderful education tool for students to different subjects and through Minecraft. Scratch 3.0 Coding Details A beginner course for children to learn programming. With Scratch 2.0, it allows children to create animations, games and interactive stories, all without a single line of code. IoT Education Details In this course, you can learn how to access the Internet, and manage all items through the network, making our lives more intelligent and practicing smart home life, Smart Agriculture and Smart Transportation, etc. Python Programming Details Python's concise and friendly syntax is very easy to learn. It is suitable for beginners. In the course, sample programs will be used to let students solve real-life problems in practical topics. Students can develop better software through what they have learned, plus self-learning. Robotics program (Ages 6 - 16) 機械人課程 Micro:bit Smart Robot Car Details Students can learn basic functions such as ultrasonic sensors, smart line patrol, etc to control the car. Students can also use it with handle remote control, and make good use of creativity! Arduino Smart Car Details Through mechanical programming and simple assembly, along with the smart car's functions of intelligent obstacle avoidance, FPV camera and colourful programming, students can learn scientific research methods and cross-curricular knowledge which includes information technology, natural sciences and mathematics. Tello Edu Programming Details A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics. VEX IQ Robotics Details It integrates abstract knowledge such as robotic principles, programming thinking,and mathematics into product design, and encourages users to use the physical creation in multiple disciplines and fields. mbot Robotics Details A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics. 3D Printing Details This course is about the skills and applications of 3D printing. Students can also use their creativity to design their own 3D printed nameplates and toys. Students can also use their creativity to design their own 3D printed nameplates and toys. 3D Pen Details This course will teach students how to use 3D Printing Pen to easily create 3D art (eg model bike, Paris Tower), without any computer and painting experience. 太陽能工作坊 Solar Workshop (Ages 6 - 18) Solar Lamp Details Students can learn basic functions such as ultrasonic sensors, smart line patrol, etc to control the car. Students can also use it with handle remote control, and make good use of creativity! Solar Clock Details Through mechanical programming and simple assembly, along with the smart car's functions of intelligent obstacle avoidance, FPV camera and colourful programming, students can learn scientific research methods and cross-curricular knowledge which includes information technology, natural sciences and mathematics. Solar Fan Details It integrates abstract knowledge such as robotic principles, programming thinking,and mathematics into product design, and encourages users to use the physical creation in multiple disciplines and fields. Solar Car Details A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics.
- Courses - 3D Pen | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development t 3D Pen Course (Aged 6 - 16) Course Overview 3D Pen is a great tool as an illustrator to elaborate on many complex concepts. Students can learn a combination of design, art, craft, mathematics together in this course. Teachers will use these innovative 3D pen to draw 3D objects in the air to illustrate the concepts clearly to students. There is lot of funs for kids, adventure for teenagers and perfect learning tool for children. Learning objectives: Improve Three-dimensional, geometric, directional and logical thinking Problem solving and critical thinking exercise Mark Art and Craft with 3D pens Learn Architectural Drawing and Modelling Spark creativity and imagination with 3D design Duration: 1.5 Hours per lesson Class Size: Max 6 students Course Outline Learn the technique of using 3D Pen Learn to transform from 2D to 3D0 Use of 3D Pen in Sculpture Making and Fine Art Understand geometric concepts through shape and form construction Learn Maths with understand and illustrate many complex phenomenon of geometry Learn Physics with understanding balance, gravity Learn to create prototype and product design
- 第四屆 Minecraft 創作大賽 | Hog Kong | Codesmine
Codesmine Academy 正舉辦第四屆全港Minecraft大賽,歡迎6至16歲同學參賽,切磋邏輯思考、創意及STEM能力!馬上報名,或邀請你的朋友、子女參加這次比賽吧! (Codesmine x CQF) The 4th Hong Kong Minecraft Creation Competition The 4th Minecraft Online Competition Preliminary Reminder: Export and import "World File" / "Code" tutorial: [Please click here] 比賽項目一:香港著名建築物 Section One: Famous Building in Hong Kong ( ** Can be pre-designed, submit the answer on the day of the competition **) You can download the World File HERE: https://drive.google.com/file/d/1pPeK7TfXtCwQ-lgDzwygtcP1Q-IgfpBI/view?usp=sharing 規則 Rules 1. 建築物不能超越玻璃框範圍。 The building cannot exceed the glass frame. 2. 禁止破壞玻璃方塊,可以破壞石英方塊。 Do not destroy the glass blocks. You may destroy the quartz blocks. 3. 建築物沒有高度限制。 There is no height limit for buildings. 評分準則 Rating Guidelines 1. 請在下列建築物中選取 一個 作為你的題材。 Please select ONE building as your theme in the following. 天壇大佛 The Big Buddha 鐘樓 Cultural Centre 文化中心 Clock Tower 林村許願樹 Lam Tsuen Wishing Tree 太空館 Space Museum 迪士尼睡美人城堡 Sleeping Beauty Castle 太平山凌霄閣 The Peak Tower 2. 建築物外觀需要參考現實建築,室內裝潢(如家俬)可發揮自己的創意建造。 For the appearance, please refer to the actual building in real life. The interior decoration (such as furniture) can be built with your own creativity. 3. 加入合適的環境裝飾(如道路、照明、樹木等),其與建築物的大小比例須合理。 Appropriate environmental decorations (such as roads, lights, trees, etc.) should be added, and the ratio of the size to the building must be reasonable. 4. 在建築物外觀及室內裝潢中,可加入合適的紅石裝置或電路。 Appropriate Redstone devices or circuits can be added in the appearance and the interior decoration. 5. 可放置合適的非玩家角色(NPC)和動物。 Appropriate non-player characters (NPC) and animals can be placed. 提示 Hints 可以用遊戲指令,自由地改變遊戲時間(白晝、夜晚)。 You may use in-game command to change the game time (day or night). Competition item 1: Programming Task Challenge - Complete different programming tasks according to the pre-designed theme. (The tasks will be announced on the day of the competition) ================================================= The following pages will be opened on the day of the competition. Participants can submit their answers on 15/8/2021. Date and Time: August 15 (Sunday) 14:00-16:00 Online Preliminary ================================================= 線上初賽 Preliminary.pdf Competition item 2 : Submit answer ============================================= On the day of the competition (August 15 14:00-16:00), click the button below to submit your answer. ============================================= Click to Submit
- C.Miner Schools Registration | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 Application Period 1 SEP - 12 NOV 2021 Register Now! School Group C.Miner Competition 2021 Build & Code Smart Stadium 比賽詳情 School Group 目的 加強教師及中、小學生對AI及機器學習的認識 培養學生對身心健康課題的關注,並增進相關知識 鼓勵學生發揮創意,應用所學的編程技巧設計作品 透過分享得獎作品,讓公眾了解AI對改善人類健康及生活質素的可能性 組別 小學組(小一至小六)* - Minecraft 教育版 中學組(中一至中六)* - Minecraft 教育版 (*以2021/22學年計) 參賽規則 每間學校只能派出一隊伍參賽,每隊需由2至4名學生組成。 參賽 組別須以編程工具「Minecraft教育版」展現其成品。 每隊只能於每組別遞交一份作品。 參賽作品必須為原創以及未曾在其他場合使用。作品一經遞交,表示參加者保證作品並無包含任何第三方之版權內容,及沒有侵害他人的知識產權。 作品一經遞交,表示參加者已閱讀並同意比賽的所有規則及條款。 獲獎作品之版權屬於主辦機構。 主辦機構保留權利更改、取消活動內容及細則,而毋須作另行通知。 如有任何爭議,主辦機構保留最終決定權。 日程 9月下旬 比賽前講座 (小學組) 10月上旬 比賽前講座 (中學組) 10月上旬至11 月下旬 備戰工作坊 Minecraft Education 工作坊(初階及進階) 11月21日 截止報名 11月27日下午6時 截止遞交參賽作品 11月30日 公佈入圍名單 12月11日 總決賽 (亞洲博覽館) 公佈結果 頒獎禮 學校組報名
- Courses - mbot | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development mbot Robotics Course (Aged 6 - 16) Course Overview A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics. Learning objectives: Learn robotics and mechanical design Improve imagination with over standardized parts from Makeblock platform Increase children creativity with enjoying the hands-on experience about programming, electronics and robotics Recommend student or form a team to apply mbot competition Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Assemble the mBot Understand the components of mBot Introduce to MakeBlock Editor Programming the mBot motor and speed Code a music robot Controlling LED lights and Light sensors Using Ultrasonic senor Avoid barries Line follower Maze Solver
- Courses - AI (Chinese) | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development A.I. Programming Course (Aged 8-16) Course Overview From the computer information age, it has entered the "fourth-generation industrial revolution" with artificial intelligence (A.I.) as the mainstream. The new form of STEM education development must move towards A.I. to help students be well equipped. This course aims to give them a basic and deep understanding of artificial intelligence through objects and examples that can be touched and understood in daily life, thereby inspiring their interest in technology. Through A.I. programming skills, control intelligent robots to realize A.I. voice and image recognition. Learning Objectives: Understand the operation of artificial intelligence Improve students' understanding of the basic concepts of artificial intelligence, big data and cloud computing Inspire students to observe the application of technology in daily life Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 hours a week x 12 lessons Class Size: Max 6 students Course Outline Understand the theory, trend, and practice of A.I. (artificial intelligence) Categories of Machine Learning The importance of deep learning technology Learn A.I. programming skills How to recognize speech and convert it into text Principle of Voice Control Image composition (Digital Images) Feature vector Principles of Image Discrimination Cooperate with other devices or sensor applications Build a simulated smart home


