
Codesmine is on TV! (77 free channels) 😊

Daniel Sir and Clement Sir recorded a STEM children’s program for the free-to-air channel 77 of the cable TV
[On the TV on a narrow road] , it airs every Wednesday night at 6pm.
The first 7 sessions in a row will introduce the micro:bit. Children can learn the basics of the micro:bit through our program! If you want to learn more, of course you have to enroll in our courses😊
If you miss the show, you can go to the following Wang圵 or (Hong Kong Open TV) Apps to review
Search Results
82 results found with an empty search
- Courses - SmartHome | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development Smart Home Coding Course (Aged 8 - 16) Course Overview This course uses mBot / micro:bit / Arduino with different sensors to create home appliance control, lighting control, indoor and outdoor remote control, timing control, etc. For example, build an auto lighting device which can detect human movement with infrared sensor, this automatic lighting system that is widely installed on stairs or toilets in daily life. This course helps students to understand the hardware and programming knowledge, and to design smart home / city products that can be used in real life. Learning objectives: Understand the concept of smart home / city Inspire students to observe the application of technology in daily life Inspire students to understand the current technological developments Guide students to design smart home / city applications Understand the concept of smart home / city Inspire students to observe the application of technology in daily life Inspire students to understand the current technological developments Guide students to design smart home / city applications Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Understand the theory of smart home design Learn to design smart home controls Learning programming skills with different sensors Electronic circuit design Create smart home / city project Create projects with mBot / micro:bit / Arduino sensor applications Join Smart Home Application Competition
- Courses - VexIQ | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development VEX IQ Robotics Course (Aged 6-16) Course Overview Through robotic programming, learn scientific research methods and cross-curricular knowledge, including information technology, natural sciences and mathematics. The VEX IQ course of the center will introduce the use of various basic electronic devices with programming, and the programming software is simple to use. Even if students do not have a background in electronic and electrical subjects, they can easily learn to use VEX IQ, so as long as they have basic computer operations Ability can learn. Learning Objectives: Learn about robotics and mechanical design Understand the basic application of VEX IQ robot Students can master basic programming skills and concepts, including functions, conditional statements, loops and variables Students can use robots to program Improve imagination through standardized components of the VEX IQ platform Enjoy practical experience in programming, electronics, and robotics to increase children's creativity Inspire students' creative thinking Lead students or recommend to participate in public competitions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 12 Lessons Class Size : Max 6 students Course Outline VEX IQ assembly construction design Understand the structure and parts of the robot Understand the information flow: input, process, and output Basic programming knowledge Robot automatic programming Remote control program programming Sensor programming Competition practice
- Courses - 3D Printing (Chinese only) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development 3D Printing Course (Aged 8-15) Course Overview With using 3D software and 3D printers, students can understand 3D printing concepts, design and create 3D objects and graphics. Students can also use their creativity to design their own 3D printed nameplates and toys. This course is designed for children aged 8 - 16 years old. Through the practice on different exercises, students can easily create professions products and apply to daily life. Learning objectives: Understand the 3D printing process and concept Learn to use the 3D printer Learn to use the 3D printing software Improve mathematics and logical thinking Create their own 3D objects Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Understand the concept of 3D printer Learn the 3D printer operation skills Learn to use 3D software Understand the concept of 3D graphics Learn 3D model design and drawing Create 3D text effects Basic 3D drawing skills Design and draw their own 3D objects
- Courses - Python | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development Python Programming Course (Aged 12 - 16) Course Overview The Python Programming training course is for those who want to develop applications using Python. Python is a versatile and powerful programming language used in various fields, for examples, data science, finance, GUI and game development, and is supported by thousands of third party libraries. Learning objectives: Learn to use Python professionally Build a complete understanding of Python from the ground up Create games with Python Learn to use Object Oriented Programming Understand basic app and game design Develop logical and organization skills through programming Understand Python with AI and Big Data Duration: 1.5 Hours a week x 12 Lessons Class Size: Max 6 students Course Outline Introduction to basic programming Utilize variables and lists Using loops for repetition Conditional logic Reuse codes by functions Build graphic user interface Implement human to computer interaction Idea of object oriented programming
- Courses - AI (Chinese) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development A.I. Programming Course (Aged 8-16) Course Overview From the computer information age, it has entered the "fourth-generation industrial revolution" with artificial intelligence (A.I.) as the mainstream. The new form of STEM education development must move towards A.I. to help students be well equipped. This course aims to give them a basic and deep understanding of artificial intelligence through objects and examples that can be touched and understood in daily life, thereby inspiring their interest in technology. Through A.I. programming skills, control intelligent robots to realize A.I. voice and image recognition. Learning Objectives: Understand the operation of artificial intelligence Improve students' understanding of the basic concepts of artificial intelligence, big data and cloud computing Inspire students to observe the application of technology in daily life Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 hours a week x 12 lessons Class Size: Max 6 students Course Outline Understand the theory, trend, and practice of A.I. (artificial intelligence) Categories of Machine Learning The importance of deep learning technology Learn A.I. programming skills How to recognize speech and convert it into text Principle of Voice Control Image composition (Digital Images) Feature vector Principles of Image Discrimination Cooperate with other devices or sensor applications Build a simulated smart home
- Courses - motionblock | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students inspire children's potential in all aspects and cultivate children's creativity Creative thinking. Critical thinking. Communication and cooperation. Self-learning. Solve the problem. Enhance all aspects of potential motionblock (suitable for 8-16 years old) Course Introduction More than 72 robot playmates The Lingyue module is a programmable deformable robot with strong performance and entertaining education. The modular design simplifies the construction procedure. Equipped with professional-grade intelligent steering gears, the Lingyue module can imitate the flexible movements of animals or complete high-precision movements. Equipped with a teaching pendant and motion recording function, you can design motions for the robot without software. You can also further control the robot through programming to realize richer ideas. Modular design More ideas, faster realization. The smart module encapsulates complex mechanical and electronic parts into modules with specific functions so that users can enjoy the fun of hands-on construction without being troubled by complicated parts. It can be built according to the creative form provided by the official, and the mode and number of module combinations can be changed at will to quickly create dozens or even hundreds of robots with different functions. learning target: Learn about light sensors , gyroscopes, temperature sensors, sound sensors Understand basic applications of motion block robots Students can master basic programming skills and concepts, including functions, conditional statements, loops and variables Students can use robots to program Improve imagination through standardized components of the Makeblock platform Enjoy practical experience in programming, electronics and robotics to increase children's creativity Inspire students' creative thinking Lead students or recommend to participate in public competitions Number of courses: 24 lessons in 1.5 hours per week Number of attendees: Maximum 6 students per class Course content Hands-on assembly of motionblock Create dozens of robots with different functions Understand the structure and parts of the robot Understand the information flow: input, process and output Basic programming knowledge The Lingyue module can imitate biological movements and realize a variety of movements flexibly, and learn programming and bionics knowledge. The following robots can be made Handling robots Quadruped robot Bionic Robot Humanoid robot Car-shaped robot Quadruped robot Writing robots, etc.
- Courses - IoT (Chinese only) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development IoT Education Course (Aged 8-16) Course Overview IoT refers to the Internet of things. Through different sensing devices, we can manage all things through the network, make our lives more intelligent, and practice smart home life, smart agriculture, smart transportation, and so on. This course teaches the Internet of Things from the shallower to the deeper. Through Wi-Fi IoT expansion accessories, you can connect to the micro:bit / mBot / Arduino and other motherboards to connect to the Internet. You can also use different expansions to connect to the IFTTT and Thingspeak platforms for IoT operations. Let students learn the application skills of IFTTT and Thingspeak platform. Connecting different parts and components through IoT, real-time monitoring of relevant data, teaching materials/products are close to daily life, making it easy for students who are new to STEM to understand and arouse their interest in learning. Learning Objectives: Understand the operation of IoT Inspire students to observe the application of technology in daily life Enhance students' ability to observe and recognize the development of current technology Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 12 Lessons Class Size: Max 6 students Course Outline Understand the theory and practice of IoT design Learn to use and design the Internet of Things IoT Learn programming skills and mix the use of devices Hardware introduction and expansion Learn how to read different sensor data Build a simulated smart home Learn mBot / micro:bit / Arduino other installation or sensor applications Learn simple programming logic in task form, such as If, then, Else, etc. Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned
- Courses - Tello (Chinese) | Codesmine
STEM regular courses STEM helps students inspire children's potential in all aspects and cultivate children's creativity Creative thinking. Critical thinking. Communication and cooperation. Self-learning. Solve the problem. Enhance all aspects of potential Tello Edu Programming Course (Aged 9-15) Course Overview This course teaches students the key points and techniques of Tello drones from the shallower to the deeper. Through different exercises, the students can easily produce works of different professions and integrate them into their daily work or life. During the learning process, you can learn different skills, including programming, flight routes, aerial suits, and other related knowledge to strengthen the effectiveness of STEM teaching. Learning Objectives: Understand the basic knowledge of aerial camera Learn how to operate the aerial camera Learn mobile phone program aerial camera programming Learn Swift Playround aerial camera programming Students will learn to test the functions of the aerial camera program Through different exercises, let students understand the key points and skills of unmanned aerial cameras By learning the programming of unmanned aerial cameras, you can learn and master scientific research methods and interdisciplinary knowledge After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 8 Lessons Class Size: Max 6 students Course Outline Basic understanding and introduction of Tello aerial camera DJI Tello flight mode introduction and mobile phone control Basic understanding and introduction of DJI Tello mobile app DJI Tello Swift Playround program basic understanding and introduction Write DJI Tello program Test program function Take off, land, and move Fancy flying Pass through the target
- Courses - AI (Chinese) | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development A.I. Programming Course (Aged 8-16) Course Overview From the computer information age, it has entered the "fourth-generation industrial revolution" with artificial intelligence (A.I.) as the mainstream. The new form of STEM education development must move towards A.I. to help students be well equipped. This course aims to give them a basic and deep understanding of artificial intelligence through objects and examples that can be touched and understood in daily life, thereby inspiring their interest in technology. Through A.I. programming skills, control intelligent robots to realize A.I. voice and image recognition. Learning Objectives: Understand the operation of artificial intelligence Improve students' understanding of the basic concepts of artificial intelligence, big data and cloud computing Inspire students to observe the application of technology in daily life Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 hours a week x 12 lessons Class Size: Max 6 students Course Outline Understand the theory, trend, and practice of A.I. (artificial intelligence) Categories of Machine Learning The importance of deep learning technology Learn A.I. programming skills How to recognize speech and convert it into text Principle of Voice Control Image composition (Digital Images) Feature vector Principles of Image Discrimination Cooperate with other devices or sensor applications Build a simulated smart home
- Courses - Donut Maker Box | Codesmine
「Donut Maker Box」針對3-6歲幼童設計,每期包括中英雙語的學習雜誌Makerzine、STEM DIY玩具、STEM老師網上學習影片、溫習工作紙。每期題目不同,解決家長周圍找合適教材的煩惱。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round developmen t Donut Maker Box Parent Child Class (Aged 3-6) Course Overview We expose to sunlight every day. Moreover, do you know that sunlight not just keep us warm, but also can generate electricity? Renewable energy is the future trend. This course helps students tolearn how to use solar power to generate electricity and understand the principles of power generation. In addition, through hands-on experiments with instructors, students can enhance their problem-solving skill,scientific exploration and STEM creativity. Each student will be given a box of Donut Maker Box – Solar Energy to take home and revisit this topic later. Learning objectives: Assist children develop their scientific potential Assist children develop their problem-solving skills Assist children develop their creative thinking Training children's coordination skills Introduce the nature to our children Course Outline Introduction to Solar Energy Understand the principle of power generation Build solar experimental toys by yourself Understand the function of Sun Acquire Knowledge of natural environment Understand renewable energy
- Courses - Scratch | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round developmen t Scratch 3.0 Coding Course (Aged 6 - 16) Course Overview A beginner course for children to learn programming. With Scratch 2.0, it allows children to create animations, games and interactive stories, all without a single line of code. Learning objectives: Apply Scratch programming to the creation of simple projects Design projects for both basic and advanced programmers Introduction to programming concepts: objects and attributes, sequence, repetition conditions and events End of term students will present their project to parents Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Introduce to Scratch with programming Introduce types of Blocks and 2D coordinates Adding voice and music to the Sprite Learn variables, looping logic and condition statements Learn debugging Create animation in Scratch Understand 2D coordinates in Scratch Create Game using Scratch
- Courses - Solar Workshop | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round developmen t Scratch 3.0 Coding Course (Aged 6 - 16) Course Overview A beginner course for children to learn programming. With Scratch 2.0, it allows children to create animations, games and interactive stories, all without a single line of code. Learning objectives: Apply Scratch programming to the creation of simple projects Design projects for both basic and advanced programmers Introduction to programming concepts: objects and attributes, sequence, repetition conditions and events End of term students will present their project to parents Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Introduce to Scratch with programming Introduce types of Blocks and 2D coordinates Adding voice and music to the Sprite Learn variables, looping logic and condition statements Learn debugging Create animation in Scratch Understand 2D coordinates in Scratch Create Game using Scratch 太陽能馬賽克時鐘 透過製作馬賽克時鐘,利用太陽能發電節約能源,研究時鐘及齒輪的運轉原理,提升小朋友的工程科技能力。 太陽能小夜燈 透過製作小夜燈,學習並聯電路的連接及如何將太陽能轉化為光能,並將創新科技應用於日常生活中,親手創作自己獨一無二的小夜燈,使製作更有趣味性,加強小朋友的動手能力。 太陽能風扇 透過製作風扇,學習並聯電路的連接,體會飛機飛行的空氣動力學原理,加強小朋友對綜合科學的認識。 太陽能小車 透過製作小車,學習如何將太陽能轉化為動能,從而使車輪快速轉動,同時加強小朋友節能減碳的意識。

