
Codesmine is on TV! (77 free channels) 😊

Daniel Sir and Clement Sir recorded a STEM children’s program for the free-to-air channel 77 of the cable TV
[On the TV on a narrow road] , it airs every Wednesday night at 6pm.
The first 7 sessions in a row will introduce the micro:bit. Children can learn the basics of the micro:bit through our program! If you want to learn more, of course you have to enroll in our courses😊
If you miss the show, you can go to the following Wang圵 or (Hong Kong Open TV) Apps to review
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- Courses - IoT (Chinese only) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development IoT Education Course (Aged 8-16) Course Overview IoT refers to the Internet of things. Through different sensing devices, we can manage all things through the network, make our lives more intelligent, and practice smart home life, smart agriculture, smart transportation, and so on. This course teaches the Internet of Things from the shallower to the deeper. Through Wi-Fi IoT expansion accessories, you can connect to the micro:bit / mBot / Arduino and other motherboards to connect to the Internet. You can also use different expansions to connect to the IFTTT and Thingspeak platforms for IoT operations. Let students learn the application skills of IFTTT and Thingspeak platform. Connecting different parts and components through IoT, real-time monitoring of relevant data, teaching materials/products are close to daily life, making it easy for students who are new to STEM to understand and arouse their interest in learning. Learning Objectives: Understand the operation of IoT Inspire students to observe the application of technology in daily life Enhance students' ability to observe and recognize the development of current technology Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 12 Lessons Class Size: Max 6 students Course Outline Understand the theory and practice of IoT design Learn to use and design the Internet of Things IoT Learn programming skills and mix the use of devices Hardware introduction and expansion Learn how to read different sensor data Build a simulated smart home Learn mBot / micro:bit / Arduino other installation or sensor applications Learn simple programming logic in task form, such as If, then, Else, etc. Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned What to bring: a laptop (optional) a creative mind :) Schedule FREE Trial Class Enroll Class ** Contact Us if you would like to arrange private lesson
- Kids STEM Coding Courses | Hong Kong | CodesMine
Terms and conditions Organiser: 1. This competition is organized by Codesmine Academy. Entry matters: 2. Participants who withdraw from the competition under any circumstances will not be refunded for the donations and registration fees paid. 3. It is the responsibility of the applicant to ensure that the payment procedure is completed in the specified way within the specified time limit. The conference will not separately remind applicants to pay, postpone payment or change payment by other methods. If the payment procedure is not completed within the specified time limit, the applicant shall be deemed to have waived his registration qualifications. Except as mentioned below, the registration fee will not be refunded or refunded. The registration procedures will not be processed until the conference receives the designated registration fee. 4. The prizes given by the organizer are subject to the relevant terms and rules, and the winners shall not object. Winners are not allowed to transfer their qualifications, and all prizes cannot be exchanged for cash or other products or services and transfer. 5. If participants fail to attend the finals for any reason, the organizer reserves the right to cancel their qualifications and reserve the final right to choose the finalists. 6. Each group of the competition will have a champion, a second runner-up, and a third runner-up (1 for each). The selection process and criteria are determined by the organizer. The results of the competition will be determined by the jury. personal information: 7. The contestant authorizes the organizer to collect and process the personal data provided by it. The organizer will try its best to ensure the safety of all personal data with reasonable techniques and procedures, and ensure that the policies and practices of collecting, using, retaining, transferring and accessing personal data under any circumstances comply with legal requirements. 8. The winners agree to the organizer to announce their names for exhibition, publicity and promotion purposes. something else: 9. Once the registration form is submitted, it means that you fully agree and abide by the above entry rules. 10. The organizer reserves the right to decide to cancel, modify or suspend this competition without prior notice. 11. The organizer reserves the right to change the rules and other arrangements of the competition without prior notice or explanation. 12. Employees of the organizer and their family members are not allowed to participate in the competition for fairness.
- Courses - Web | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction .problem-solving skills. mechanical knowledge.all-round development Web Design Course (Aged 8 - 16) Course Overview In this course, students are empowered to create and share the content on their own web pages. They also learn learn how to create and share the content on their own web pages. Students do not require to have prior experience for this course. Learning objectives: Introduction the web programming and HTML Learn how to structure and style the web pages using HTML and CSS Practice valuable programming skills such as debugging and commenting Students can have a personal website that they can publish to the Internet End of term students will present their project to parents Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Introduction the web programming and HTML Learn how to structure and style the web pages using HTML and CSS Practice valuable programming skills such as debugging and commenting Students can have a personal website that they can publish to the Internet. Build website with images Learn the tables and lists in the webpage Practice valuable programming skills such as debugging and commenting Students can have a personal website that they can publish to the Internet. What to bring: Laptop (if any) A creative mind :) Schedule FREE Trial Clas Enroll Class ** Contact Us if you would like to arrange private lesson
- STEM Lab Design | Hog Kong | Codesmine
Codesmine Academy 過往比賽相集 STEM Lab Design What is STEM Lab? Nowadays, more schools set great store by STEM Education. A classroom that is tailor-made for STEM lessons can largely benefit the teaching and learning, facilitate students' communication and cooperation as well as enhance the atmosphere of creative learning. Design Service Our professional designers and consultants provide professional opinions, tailor-make the design project and ameliorate the original space. We bring brand new teaching and learning experience to students and teachers through the design and supply of hardware and software. At the same time, our construction team pay attention to every single detail, and provide quality after-sales and maintenance service. We strive our best to satisfy the special requirements from customers. Also, our team designed a series of products and courses related to STEM and IoT smart classroom, regarding the current trend of STEM Education in Hong Kong. For more information, please contact us. After Before
- STEM 到校課程 / 老師培訓
STEM School Courses We has a teaching headquarters and a team of tutors, designed for students of different levels, combining different STEM learning hardware/tools, developing courses and producing suitable teaching materials. We provide all kinds of STEM courses to schools, covering robotics, coding, science experiment, creativity, design thinking, logical thinking and a lot more. We can also tailor-made our courses based on specific needs of schools and students. With the various funding from government and NGOs to schools, our team provide professional consultation services in helping schools to best utilize the funding. We assist and advise schools on every details from planning to execution, ensuring best experiences for students. One-off STEM Funding QEF Teachers Training STEM Room Design and Renovation Interdisciplinary STEM Projects STEM Experience/Fun Day For any inquiry, please contact us at: +852 3466 2531 or info@codesmine.com micro:bit 智能小車 透過Micro:bit 智能小車課程, 學生可學習基本編程技巧,作出不同動作及執行預設指令,例如學習運用超聲波感應器/智能巡線/全方向麥輪移動等。學生能應付各類型的賽道,克服不同難度的障礙或任務,並達到參加比賽的水平。 AI人工智能鏡頭 透過AI人工智能鏡頭及簡單編程,實現人臉識別、顏色識別、物件追蹤、物件識別等7大功能。 智能城市Smart City 由淺入深教授智能城市,藉着了解Smart City中的各傳感器及設施的運作原理,配合簡易編程打造智能城市。 智能家居Smart Home 本課程由淺入深教授Micro:bit智能家居的運作原理及其應用,掌握如何透過不同感應器控制家電。全面體驗智能化的家居生活。 Arduino Smart Car (Aged 6-16) Through mechanical programming and simple assembly, along with the smart car's functions of intelligent obstacle avoidance, FPV camera and colourful programming, students can learn scientific research methods and cross-curricular knowledge which includes information technology, natural sciences and mathematics. Students can cope with various types of tracks, overcome obstacles or tasks of different difficulty, and reach the level of competition. IoT Education Course This course teaches the Internet of Things from the shallower to the deeper. Through the Wi-Fi IoT expansion accessories, you can connect to the micro:bit / mBot / Arduino and other motherboards to connect to the Internet. You can also use different expansions to connect to the IFTTT and Thingspeak platforms for IoT operations. Let students learn the application skills of IFTTT and Thingspeak platform. Connecting different parts and components through IoT, real-time monitoring of relevant data, teaching materials/products are close to daily life, making it easy for students who are new to STEM to understand and arouse their interest in learning. Tello Edu Programming Course This course teaches students the key points and techniques of the Scratch x Tello unmanned aerial camera from shallow to deep. Through different exercises, students can easily produce works of different professions and integrate them into daily work or life. During the learning process, you can learn different skills, including programming, flight routes, aerial color movements and other related knowledge to strengthen the effectiveness of STEM teaching. VR+AR Coding Course This course introduces new technology "Virtual Reality", students will learn the concept of VR, understand how to create VR animation and able to view their creation via smartphone and Google Cardboard. This course also involves programming, students can create 3D animation with interaction and become more interesting story. micro:bit Coding Course This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. VEX IQ Robotics Course The purpose of this course is to train students to understand the VEX IQ robots and start the preliminary construction by following their own design drawings. Train students to cope with various types of VEX IQ competitions, overcome tasks of different difficulty, and reach the level of participating in the competition. ROBOKids Coding Course The ROBOkids series is a building block robot developed by ROBOROBO for children over 6 years old. The product is equipped with a unique card reader and a built-in circuit board. Children only need to use the card to program the robot. mbot Robotics Course mbot is a easy-to-run robot kit for students to get hands-on experience about graphical programming, electronics, robotics. Minecraft Education Course Minecraft is one of the most popular games today. In this course, Minecraft Education is not only a game! It is a wonderful education tool for students to different subjects and through Minecraft. 3D Printing Course This course is designed to teach students the skills and applications of 3D printing. Students will learn how to build 3D models, modify, assemble, annotate annotations and sizes etc. Through different exercises, students can easily produce professional design with their imagination. Scratch 3.0 Coding Course An interesting course for student to learn programming. With Scratch 2.0, it allows children to create animations, games and interactive stories, all without a single line of code.。 Mobile App Design Course Using App Inventor to develop applications for Android devices. Students do not require to have prior experience, the tool functions with a drag-and-drop interface that emphasizes sequencing. Web Design Course Students are empowered to create and share the content on their own web pages. They also learn learn how to create and share the content on their own web pages. Python Programming Course Python is a very powerful programming language. Its concise and friendly syntax is particularly easy to learn. It is suitable for beginners' courses. Students do not need to have programming experience. In the course, sample programs will be used to allow students to easily understand the content and use Python to solve real-life problems in practical topics. Students can develop better software through what they have learned, plus self-learning. After completing all courses, students can apply what they have learned in class to complete a Python software through practical project exercises. UARO Robotics Course Can kindergarten students learn programming? Through the Korean UARO Robotics Course, kindergarten students can also learn programming without using a computer. The classroom uses ROBOROBO’s unique UARO teaching materials. Children can learn robot programming without using a computer during the learning process. They can make their favorite robots, effectively triggering children’s logical thinking and creativity. This course adopts a three-stage step-by-step teaching mode. According to children's different ages and development levels, relevant topics are designed for children's learning stage, so that children can learn to create robots and programming from games, and effectively train finger muscles. UARO Robotics Course Can kindergarten students learn programming? Through the Korean UARO Robotics Course, kindergarten students can also learn programming without using a computer. The classroom uses ROBOROBO’s unique UARO teaching materials. Children can learn robot programming without using a computer during the learning process. They can make their favorite robots, effectively triggering children’s logical thinking and creativity. This course adopts a three-stage step-by-step teaching mode. According to children's different ages and development levels, relevant topics are designed for children's learning stage, so that children can learn to create robots and programming from games, and effectively train finger muscles. STEM Mentor Training We bring STEM-related learning experiences to schools, we include training: programming, robots, microcomputers, Minecraft Education, Virtual reality VR/AR, 3D Printer, aerial photography, etc. We provide all kinds of STEM courses to schools, covering robotics, coding, science experiment, creativity, design thinking, logical thinking and a lot more. We can also tailor-made our courses based on specific needs of schools and students. With the various funding from government and NGOs to schools, our team provide professional consultation services in helping schools to best utilize the funding. We assist and advise schools on every details from planning to execution, ensuring best experiences for students. One-off STEM Funding QEF Teachers Training STEM Room Design and Renovation Interdisciplinary STEM Projects STEM Experience/Fun Day For any inquiry, please contact us at: +852 3466 2531 or info@codesmine.com
- Courses - Uaro (Chinese) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis .logical deduction.problem-solving skills. mechanical knowledge.all-round development UARO Robotics Course (Aged 3-6) Course Overview Can kindergarten students learn programming? Through the Korean UARO Robotics Course, kindergarten students can also learn programming without using a computer. The classroom uses Korea’s ROBOROBO’s unique UARO teaching materials. Children can learn robot programming without using a computer during the learning process. They can make their favorite robots, effectively triggering children’s logical thinking and creativity. This course adopts a three-stage step-by-step teaching mode. According to children's different ages and development levels, relevant topics are designed for children's learning stage, so that children can learn to create robots and programming from games, and at the same time effectively train small finger muscles. Learning Objectives: Training finger muscles is more effective than making small hands Learn to create robots and robot designs Understand the impact of robots on life Students can master basic programming skills and concepts Students can program the robot through the programming board Inspire students' creative thinking After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 12 Lessons Class Size: Max 6 students Course Outline Level 1 (UARO) Understand the parts and structure of the UARO robot Train small finger muscles through a unique screw assembly robot Understand the structure and parts of the robot Understand and use CPU, motor, light sensor Assemble 12 robots Level 2 (UARO) Understand the principle of remote control robot and mobile control experience Learn how to instruct the robot to make a sound Use more motors and light sensors to create different robots Understand and use collision sensors, buzzer sensors, and remote control sensors Assemble 12 robots Level 3 (UARO) Program robot behavior by using programming module and programming board (Coding Board) Understand the program principle of programming input and output Understand the infrared sensor mode Assemble 12 robots What to bring: UARO A creative mind :) Schedule FREE Trial Class Enroll Class ** Contact Us if you would like to arrange private lesson Enroll the course NOW and get a UARO worth $1499
- Courses - VR | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development VR+AR Coding Course (Aged 8 - 16) Course Overview We introduce new technology in one of our course, the "Virtual Reality" , students can learn the VR concepts, understanding the new VR technology and creating stories or games. With using blocks programming, students can easily control 3D objects with interactions in designing and creating story or game. Learning objectives: Understand VR virtual reality Understand the capabilities of VR applications Students will learn and design 3D models Story interpretation skills and brainstorming thinking training Inspire creativity, collaboration, and problem solving Children can demonstrate to parents what have learnt after completion of the course Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Learn with VR software Create animation Create 3D objects Create story with sounds and images Understand basic programming Learn Variables and computations Create VR stories What to bring: A laptop with charger A creative mindset :) Schedule FREE Trial Clas Enroll Class ** Contact Us if you would like to arrange private lesson
- micro:bit智能小車 | Codesmine
Micro:bit Smart Car SUMMER COURSE (for 6-14 years old) Course Overview: Use the micro:bit smart car to learn and gain knowledge about graphics programming, electronic devices and robots. Students do not need prior experience, but they can still use their creativity to enjoy the coding process. Learning Objectives: Learn about robotics and mechanical design Get to know how to use the micro:bit Understand the basic application of micro:bit trolley Learn how to use the wireless remote control to control the micro:bit car Learn how to use ultrasonic sensors to detect obstacles ahead Understand programming and learn the basic concepts of If conditional-driven programming, and use conditional (if) blocks and arithmetic operations in the code Course Content: Assemble the micro:bit smart car Understand the structure and parts of mechanical vehicles Understand the information flow: input, process and output Basic programming knowledge Understand and apply light sensor Introduce the principle and use of ultrasound Use ultrasonic sensors to write obstacle avoidance programs Understand the principle and usage of line tracking sensor Instruct the robot to use the tracking sensor to move around Class Size: Maximum 6 students What-to-bring: A creative mind :) 初班: 機械車基礎班 中班: 機械車進階練習和比賽訓練 高班: 人工智能機械車 Class location and time: Lai Chi Kok: (5 lessons in total, 7.5 hours) Monday to Friday, 1.5 hours per class Causeway Bay: (5 lessons, 7.5 hours) Monday to Friday, 1.5 hours per class Tuition fee: HKD $2600 Early bird discount: HKD $1560 (register before May 15) Two persons traveling together / one person enrolling in any two summer classes: per person / per course minus HKD100 Payment method: 1) Bank transfer / FPS Bank transfer / FPS takes about 1 working day to confirm, please email ( info@codesmine.com ) after deposit Or send Whatsapp to (+852 9888 6745) and keep the receipt. 2) Money Transfer: BEA Deposit Account Number: 015-270-68-002144 (Account Name: CODESMINE ACADEMY LIMITED) 3) Payme / FPS The registration phone number is : +852 98886745 2) Online payment Fill out the form below and pay online by credit card
- micro:bit Car x Smart City 2022 Competition | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 Hong Kong School Smart City Competition 2022 Application Period 1 SEP - 12 DEC 2021 Register Now! Application Form Seminar: Early January 2022 Location: HKSTP The competition will set up three winners including the champion, 1st running-up and 2nd running-up The winner will be awarded with the certificate and minecraft prizes All participants get a certificate of attendance Final Competition Late February 2022 (+852) 6586 8898 (+852) 3466 2531 INFO@CODESMINE.COM Organizers Application Form
- Terms of Use - Summer (Chinese) | Codesmine
We offer free trail class, visit our website codesmine.com and register. | 免費STEM教育試堂,請提前預約 Terms of Use Notes for class: 1. If students are absent due to personal reasons, there will be no make-up arrangement, so please pay attention. Refund policy: 1. If the center cannot be opened in accordance with the date, time or specifications arranged by the center due to special circumstances, such as insufficient enrollment, and the student fails to accept the new arrangement provided by the center, the center will submit a written request to the student Within one month of the refund application, the applicant will be refunded in full or in proportion to the tuition and other fees paid. (All are applicable to unopened courses; proportionally to courses already offered.) 2. After the student enrolls in the course, under normal circumstances, no refund request will be accepted. In the event of a special private accident, refunds must be applied to the center in writing one month before the start of the course, and valid supporting documents must be presented. The director of the center will decide whether to refund and all other arrangements based on individual circumstances. The center reserves the right of all refunds. 3. If the student pays the fee to confirm the enrollment date, it is less than one month from the start date, no refund application will be accepted. Transfer arrangements: 1. If due to inclement weather, the center, or the instructor cannot attend classes at the specified time due to unavoidable circumstances, the center will arrange a transfer as soon as possible according to the situation. 2. In case of transferring classes due to special personal reasons, an application must be submitted to the center in writing or email 14 days before the start of the class, with reasonable reasons and proofs attached. The director of the center will approve the transfer arrangements for individual situations. The center reserves the right to change classes. 3. Transfer rules: a. If the enrolled course is a course of more than one day, the entire course must be transferred, and it is not possible to selectively transfer certain number of lessons. b. The same course can only be transferred once.
- Courses - Scratch | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round developmen t Scratch 3.0 Coding Course (Aged 6 - 16) Course Overview A beginner course for children to learn programming. With Scratch 2.0, it allows children to create animations, games and interactive stories, all without a single line of code. Learning objectives: Apply Scratch programming to the creation of simple projects Design projects for both basic and advanced programmers Introduction to programming concepts: objects and attributes, sequence, repetition conditions and events End of term students will present their project to parents Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Introduce to Scratch with programming Introduce types of Blocks and 2D coordinates Adding voice and music to the Sprite Learn variables, looping logic and condition statements Learn debugging Create animation in Scratch Understand 2D coordinates in Scratch Create Game using Scratch What to bring: A laptop with charger A Google Account A creative mindset :) Schedule FREE Trial Clas Enroll Class ** Contact Us if you would like to arrange private lesson
- Courses - Arduino | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development Arduino Smart Car (Ages 6 - 16) Course Overview Through mechanical programming and simple assembly, with the smart car's functions of intelligent obstacle avoidance, FPV camera and colourful programming, students can learn scientific research methods and cross-curricular knowledge which includes information technology, natural sciences and mathematics. Learning objectives: Learn robotics and mechanical design Introduction to Arduino Learn how to control the Arduino Smart Car by using wireless remote controller Understand basic concepts of programming, event-driven programming, and use a conditional (if) decision block and arithmetic operations in codes Increase children creativity with enjoying the hands-on experience about programming, electronics and robotics Duration: 1.5 Hours a week x 8 Lessons (across 3 months) Class Size: Max 6 students Course Outline Assemble the Arduino Smart Car Understand the components of the car Programming the Arduino motor and speed Using Ultrasonic senor Avoid barries Line follower Maze Solver What to bring: A creative mindset :) Schedule FREE Trial Clas Enroll Class ** Contact Us if you would like to arrange private lesson