
Codesmine is on TV! (77 free channels) 😊

Daniel Sir and Clement Sir recorded a STEM children’s program for the free-to-air channel 77 of the cable TV
[On the TV on a narrow road] , it airs every Wednesday night at 6pm.
The first 7 sessions in a row will introduce the micro:bit. Children can learn the basics of the micro:bit through our program! If you want to learn more, of course you have to enroll in our courses😊
If you miss the show, you can go to the following Wang圵 or (Hong Kong Open TV) Apps to review
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- Teacher Training | Codesmine
STEM Mentor Training We bring STEM-related learning experiences to schools, we include training: programming, robots, microcomputers, Minecraft Education, Virtual reality VR/AR, 3D Printer, aerial photography, etc. We provide all kinds of STEM courses to schools, covering robotics, coding, science experiment, creativity, design thinking, logical thinking and a lot more. We can also tailor-made our courses based on specific needs of schools and students. With the various funding from government and NGOs to schools, our team provide professional consultation services in helping schools to best utilize the funding. We assist and advise schools on every details from planning to execution, ensuring best experiences for students. One-off STEM Funding QEF Teachers Training STEM Room Design and Renovation Interdisciplinary STEM Projects STEM Experience/Fun Day For any inquiry, please contact us at: +852 3466 2531 or info@codesmine.com
- Terms of Use - Summer (Chinese) | Codesmine
We offer free trail class, visit our website codesmine.com and register. | 免費STEM教育試堂,請提前預約 Terms of Use Notes for class: 1. If students are absent due to personal reasons, there will be no make-up arrangement, so please pay attention. Refund policy: 1. If the center cannot be opened in accordance with the date, time or specifications arranged by the center due to special circumstances, such as insufficient enrollment, and the student fails to accept the new arrangement provided by the center, the center will submit a written request to the student Within one month of the refund application, the applicant will be refunded in full or in proportion to the tuition and other fees paid. (All are applicable to unopened courses; proportionally to courses already offered.) 2. After the student enrolls in the course, under normal circumstances, no refund request will be accepted. In the event of a special private accident, refunds must be applied to the center in writing one month before the start of the course, and valid supporting documents must be presented. The director of the center will decide whether to refund and all other arrangements based on individual circumstances. The center reserves the right of all refunds. 3. If the student pays the fee to confirm the enrollment date, it is less than one month from the start date, no refund application will be accepted. Transfer arrangements: 1. If due to inclement weather, the center, or the instructor cannot attend classes at the specified time due to unavoidable circumstances, the center will arrange a transfer as soon as possible according to the situation. 2. In case of transferring classes due to special personal reasons, an application must be submitted to the center in writing or email 14 days before the start of the class, with reasonable reasons and proofs attached. The director of the center will approve the transfer arrangements for individual situations. The center reserves the right to change classes. 3. Transfer rules: a. If the enrolled course is a course of more than one day, the entire course must be transferred, and it is not possible to selectively transfer certain number of lessons. b. The same course can only be transferred once.
- micro:bit智能小車 | Codesmine
Micro:bit Smart Car SUMMER COURSE (for 6-14 years old) Course Overview: Use the micro:bit smart car to learn and gain knowledge about graphics programming, electronic devices and robots. Students do not need prior experience, but they can still use their creativity to enjoy the coding process. Learning Objectives: Learn about robotics and mechanical design Get to know how to use the micro:bit Understand the basic application of micro:bit trolley Learn how to use the wireless remote control to control the micro:bit car Learn how to use ultrasonic sensors to detect obstacles ahead Understand programming and learn the basic concepts of If conditional-driven programming, and use conditional (if) blocks and arithmetic operations in the code Course Content: Assemble the micro:bit smart car Understand the structure and parts of mechanical vehicles Understand the information flow: input, process and output Basic programming knowledge Understand and apply light sensor Introduce the principle and use of ultrasound Use ultrasonic sensors to write obstacle avoidance programs Understand the principle and usage of line tracking sensor Instruct the robot to use the tracking sensor to move around Class Size: Maximum 6 students What-to-bring: A creative mind :) 初班: 機械車基礎班 中班: 機械車進階練習和比賽訓練 高班: 人工智能機械車 Class location and time: Lai Chi Kok: (5 lessons in total, 7.5 hours) Monday to Friday, 1.5 hours per class Causeway Bay: (5 lessons, 7.5 hours) Monday to Friday, 1.5 hours per class Tuition fee: HKD $2600 Early bird discount: HKD $1560 (register before May 15) Two persons traveling together / one person enrolling in any two summer classes: per person / per course minus HKD100 Payment method: 1) Bank transfer / FPS Bank transfer / FPS takes about 1 working day to confirm, please email ( info@codesmine.com ) after deposit Or send Whatsapp to (+852 9888 6745) and keep the receipt. 2) Money Transfer: BEA Deposit Account Number: 015-270-68-002144 (Account Name: CODESMINE ACADEMY LIMITED) 3) Payme / FPS The registration phone number is : +852 98886745 2) Online payment Fill out the form below and pay online by credit card
- Backup C.Miner Open Group Registration | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。
- 第三屆 Minecraft 創作大賽 | Hog Kong | Codesmine
Codesmine Academy 正舉辦第三屆全港Minecraft大賽,歡迎6至16歲同學參賽,切磋邏輯思考、創意及STEM能力!馬上報名,或邀請你的朋友、子女參加這次比賽吧! The 4th Hong Kong Minecraft Creation Competition Minecraft Education Edition is a popular creation and construction game, and it is also a very good educational tool! The Minecraft contest held last year received overwhelming response. Many children wanted to sign up but it was already full . This year we returned triumphantly. During the summer vacation, the third Minecraft x Codesmine creation competition in Hong Kong will be held again, so that students can relax and learn about logical thinking, creativity and programming skills! Students from 6 to 15 years old are welcome to participate, regardless of programming experience or not, as long as they know how to play Minecraft, you can sign up. Don't miss the annual Minecraft contest, sign up now, or invite your friends and children to participate in this contest! The number of entries is limited, first come first served. * Participants: as long as they know how to play Minecraft (no programming experience required) Preliminary: online Competition content: Project 1: Little Architects-Encourage students to be creative and build their own style of buildings according to the theme specified by the conference Project 2: Mission Challenge-Complete different missions according to the pre-designed theme of the conference Date and time: August 15 (Sunday) 14:00-16:00 Online Preliminary * All students who successfully register for the competition will be assigned a Minecraft Education account, which can be used for free until 30/9/2021 * All participants will receive an electronic attendance certificate and cash roll * The conference will announce the qualifying list via email and website Finals: The 20 finalists will go to the scene to compete Date and time: August 22 (Sunday) 14:00-17:00 Location: 3/F., 80 Canton Road, Tsim Sha Tsui Competition awards : There will be three champions, second prizes, and quarter prizes in each competition. Winners of the championship, the second and the season can receive certificates, prizes and a free Minecraft Education account for one year All participants will receive a certificate of attendance and a cash roll * The student with the highest average score wins Registration fee: $280 (original price) $250 (Centre's students) ** Participants need to bring their own laptop (Windows 7 or above / Mac) **Participants need to download Minecraft Education in advance: https://education.minecraft.net/get-started/download/ Payment method: 1) Bank transfer / FPS Bank transfer / FPS takes about 1 working day to confirm, please email ( info@codesmine.com ) after deposit Or Whatsapp (+852 9888 6745) send to us, and keep the input paper. money transfer: BEA Deposit Account Number: 015-270-68-002144 (Account Name: CODESMINE ACADEMY LIMITED) FPS The registration phone number is : +852 98886745 Payme The registration phone number is : +852 98886745 2) Online payment Fill out the form below and pay online by credit card
- Privacy Policy | Codesmine
We offer free trail class, visit our website codesmine.com and register. | 免費STEM教育試堂,請提前預約 Privacy Policy By enrolling into programs offered through Codesmine Academy Limited and any of its related companies or subsidiaries (collectively referred to as “Codesmine Academy”), the customer acknowledges and agrees to our Terms and Conditions as specified below: Collecting Personal Information Codesmine Academy Limited (“Codesmine Academy”, “we” or “our”) may collect, store and use the following kinds of your personal information: Information that you provide when registering for our courses through our website Information that you provide when using the services on our website (eg contact form) Information contained in or relating to any communication that you send to us or send through our website Other personal information that you decide to send to us Using Personal Information We will only collect and use personal data that we believe to be relevant and required in providing our best service to you. Personal information submitted to us through our website will be used for purposes including, but not limited to, the following: Processing your course application and registration Deal with inquiries and complaints made by you or your child Direct marketing, such as delivering news, offers and promotions Sending other non-marketing commercial communications Providing up-to-date information regarding your child's attendance, progress and upcoming classes Informing the available and best suited classes for you or your child Providing relevant lesson materials for you or your child Issuing invoices and maintaining your payment history All direct marketing activities will be relevant to current Codesmine Academy events, promotions and updates. We will endeavor to limit all direct marketing activities to contain material relevant to you personally. If you prefer your personal data not to be used for the purposes of direct marketing activities, please send an email to info@codesmine.com containing the following information: Your name Your related information Your intention to opt out of Codesmine Academy's direct marketing activities Accuracy of your Personal Information We will, to the best of our ability, keep your personal data accurate and up-to date. We rely on you to disclose all material information to us and to inform us of any errors or changes in such information. If you would like to notify us of any changes, such as a change of your contact number, please e-mail us at info@codesmine.com Disclosing Personal Information We keep all personal data strictly confidential, and will not disclose personal data outside of Codesmine Academy unless we have your consent or are required to by law. We may transfer your personal data to third parties such as employees, related companies, including subsidiaries and associated companies, insofar as reasonably necessary for the purposes set out in this policy Protecting and Retaining Your Personal Information We will take reasonable technical and organizational precautions to prevent the loss, misuse or alteration of your personal information. We retain personal data for no longer than is required to fulfill the purpose or any directly related purposes for which the data is to be used, subject to legal, statutory and regulatory requirements for the retention of data. Statement on Photography and Videography Codesmine Academy will occasionally take photographs and videos of students and employees with as little disturbance to the class, centre or event environment as possible. Such photographs and videos may be published, and viewed by the general public, in hard copy, via electronic media or on the website. If you object to your or your child's photograph being published or wish to restrict its use, please notify us at info@codesmine.com containing the following information: Your or your child's name Your contact number Your intention to restrict the use of photographs and videos of you or your child If you have any questions or concerns regarding Codesmine Academy's Privacy Statement, please feel free to contact us at info@codesmine.com or write to the following address: Unit 2202, 22/F, Causeway Bay Plaza 1, 489 Hennessy Road, Causeway Bay, Hong Kong Changes to Privacy Statement We update our Privacy Statement from time to time without prior notice. We encourage you to check this Website occasionally to ensure that you are aware of the most recent terms. Last update: 10th May, 2018
- Courses - AI (Chinese) | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development A.I. Programming Course (Aged 8-16) Course Overview From the computer information age, it has entered the "fourth-generation industrial revolution" with artificial intelligence (A.I.) as the mainstream. The new form of STEM education development must move towards A.I. to help students be well equipped. This course aims to give them a basic and deep understanding of artificial intelligence through objects and examples that can be touched and understood in daily life, thereby inspiring their interest in technology. Through A.I. programming skills, control intelligent robots to realize A.I. voice and image recognition. Learning Objectives: Understand the operation of artificial intelligence Improve students' understanding of the basic concepts of artificial intelligence, big data and cloud computing Inspire students to observe the application of technology in daily life Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 hours a week x 12 lessons Class Size: Max 6 students Course Outline Understand the theory, trend, and practice of A.I. (artificial intelligence) Categories of Machine Learning The importance of deep learning technology Learn A.I. programming skills How to recognize speech and convert it into text Principle of Voice Control Image composition (Digital Images) Feature vector Principles of Image Discrimination Cooperate with other devices or sensor applications Build a simulated smart home
- C.Miner Open Group Registration | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 Application Period 1 SEP - 12 NOV 2021 Register Now! Open Group C.Miner Competition 2021 Build & Code Smart Stadium The competition will set up three winners including the champion, 1st running-up and 2nd running-up The winner will be awarded with the certificate and minecraft prizes All participants get a certificate of attendance Final Contest 12 DEC 2021 ASIAWORLD-EXPO ( HALL 5 ) (+852) 9888 6745 (+852) 3466 2531 INFO@CODESMINE.COM ORGANISER 支持機構 C.Miner Competition 公開組報名表格 Form
- C.Miner Schools Registration | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 Application Period 1 SEP - 12 NOV 2021 Register Now! School Group C.Miner Competition 2021 Build & Code Smart Stadium 比賽詳情 School Group 目的 加強教師及中、小學生對AI及機器學習的認識 培養學生對身心健康課題的關注,並增進相關知識 鼓勵學生發揮創意,應用所學的編程技巧設計作品 透過分享得獎作品,讓公眾了解AI對改善人類健康及生活質素的可能性 組別 小學組(小一至小六)* - Minecraft 教育版 中學組(中一至中六)* - Minecraft 教育版 (*以2021/22學年計) 參賽規則 每間學校只能派出一隊伍參賽,每隊需由2至4名學生組成。 參賽 組別須以編程工具「Minecraft教育版」展現其成品。 每隊只能於每組別遞交一份作品。 參賽作品必須為原創以及未曾在其他場合使用。作品一經遞交,表示參加者保證作品並無包含任何第三方之版權內容,及沒有侵害他人的知識產權。 作品一經遞交,表示參加者已閱讀並同意比賽的所有規則及條款。 獲獎作品之版權屬於主辦機構。 主辦機構保留權利更改、取消活動內容及細則,而毋須作另行通知。 如有任何爭議,主辦機構保留最終決定權。 日程 9月下旬 比賽前講座 (小學組) 10月上旬 比賽前講座 (中學組) 10月上旬至11 月下旬 備戰工作坊 Minecraft Education 工作坊(初階及進階) 11月21日 截止報名 11月27日下午6時 截止遞交參賽作品 11月30日 公佈入圍名單 12月11日 總決賽 (亞洲博覽館) 公佈結果 頒獎禮 學校組報名
- Courses - Micro:bit | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development micro:bit Coding Course (Aged 6 - 16) Course Overview This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. Learning objectives: Get hands on with Hardware Help children to understand fundamentals of electronics Understand the fundamentals of Hardware and Coding End of term students will present their project to parents Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Get hands on with micro:bit hardware Learn to code micro:bit Learn Algorithms, Event Handlers, conditional statements, input and output of micro:bit Build a micro:bit pet Learn different senors (tempature, light, motion) Create Classic Games witih micro:bit Build different creative projects with micro:bit (e.g. digital wallet, step counter, timing gate, fruits keyboard, digital watch, digital guitar,etc)
- Courses - Donut Maker Box | Codesmine
「Donut Maker Box」針對3-6歲幼童設計,每期包括中英雙語的學習雜誌Makerzine、STEM DIY玩具、STEM老師網上學習影片、溫習工作紙。每期題目不同,解決家長周圍找合適教材的煩惱。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round developmen t Donut Maker Box Parent Child Class (Aged 3-6) Course Overview We expose to sunlight every day. Moreover, do you know that sunlight not just keep us warm, but also can generate electricity? Renewable energy is the future trend. This course helps students tolearn how to use solar power to generate electricity and understand the principles of power generation. In addition, through hands-on experiments with instructors, students can enhance their problem-solving skill,scientific exploration and STEM creativity. Each student will be given a box of Donut Maker Box – Solar Energy to take home and revisit this topic later. Learning objectives: Assist children develop their scientific potential Assist children develop their problem-solving skills Assist children develop their creative thinking Training children's coordination skills Introduce the nature to our children Course Outline Introduction to Solar Energy Understand the principle of power generation Build solar experimental toys by yourself Understand the function of Sun Acquire Knowledge of natural environment Understand renewable energy
- Courses - AI (Chinese) | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development A.I. Programming Course (Aged 8-16) Course Overview From the computer information age, it has entered the "fourth-generation industrial revolution" with artificial intelligence (A.I.) as the mainstream. The new form of STEM education development must move towards A.I. to help students be well equipped. This course aims to give them a basic and deep understanding of artificial intelligence through objects and examples that can be touched and understood in daily life, thereby inspiring their interest in technology. Through A.I. programming skills, control intelligent robots to realize A.I. voice and image recognition. Learning Objectives: Understand the operation of artificial intelligence Improve students' understanding of the basic concepts of artificial intelligence, big data and cloud computing Inspire students to observe the application of technology in daily life Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 hours a week x 12 lessons Class Size: Max 6 students Course Outline Understand the theory, trend, and practice of A.I. (artificial intelligence) Categories of Machine Learning The importance of deep learning technology Learn A.I. programming skills How to recognize speech and convert it into text Principle of Voice Control Image composition (Digital Images) Feature vector Principles of Image Discrimination Cooperate with other devices or sensor applications Build a simulated smart home


