
Codesmine is on TV! (77 free channels) 😊

Daniel Sir and Clement Sir recorded a STEM children’s program for the free-to-air channel 77 of the cable TV
[On the TV on a narrow road] , it airs every Wednesday night at 6pm.
The first 7 sessions in a row will introduce the micro:bit. Children can learn the basics of the micro:bit through our program! If you want to learn more, of course you have to enroll in our courses😊
If you miss the show, you can go to the following Wang圵 or (Hong Kong Open TV) Apps to review
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- STEM Courses | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative Thinking | Data Analysis | Logical Deduction | Problem-solving Skills. mechanical knowledge.all-round development A.I. 人工智能課程 編程課程 機械人課程 Solar Energy (6-18歲) Teens program (Ages 6- 16) A.I. 人工智能課程 Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Mobile App Design Details Using App Inventor to develop applications for Android devices. Students do not require to have prior experience, the tool functions with a drag-and-drop interface that emphasizes sequencing. Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Details The A.I. Camera introduces various functions including Face Recognition, Object Tracking, Object Recognition, Tag Recognition and more powerful functions. A.I. Camera Teens program (Ages 6- 16) 編程課程 micro:bit Coding Details This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. VR+AR Coding Details Through this course, students can learn the VR concepts, understanding the new VR technology and creating stories or games. With using blocks programming, students can easily control 3D objects with interactions in designing and creating software or game. Details It integrates abstract knowledge such as robotic principles, programming thinking,and mathematics into product design, and encourages users to use the physical creation in multiple disciplines and fields. The Smart Home The Smart City Details A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics. Minecraft Education Details Minecraft is one of the most popular games today. In this course, Minecraft Education is not only a game! It is a wonderful education tool for students to different subjects and through Minecraft. Scratch 3.0 Coding Details A beginner course for children to learn programming. With Scratch 2.0, it allows children to create animations, games and interactive stories, all without a single line of code. IoT Education Details In this course, you can learn how to access the Internet, and manage all items through the network, making our lives more intelligent and practicing smart home life, Smart Agriculture and Smart Transportation, etc. Python Programming Details Python's concise and friendly syntax is very easy to learn. It is suitable for beginners. In the course, sample programs will be used to let students solve real-life problems in practical topics. Students can develop better software through what they have learned, plus self-learning. Robotics program (Ages 6 - 16) 機械人課程 Micro:bit Smart Robot Car Details Students can learn basic functions such as ultrasonic sensors, smart line patrol, etc to control the car. Students can also use it with handle remote control, and make good use of creativity! Arduino Smart Car Details Through mechanical programming and simple assembly, along with the smart car's functions of intelligent obstacle avoidance, FPV camera and colourful programming, students can learn scientific research methods and cross-curricular knowledge which includes information technology, natural sciences and mathematics. Tello Edu Programming Details A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics. VEX IQ Robotics Details It integrates abstract knowledge such as robotic principles, programming thinking,and mathematics into product design, and encourages users to use the physical creation in multiple disciplines and fields. mbot Robotics Details A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics. 3D Printing Details This course is about the skills and applications of 3D printing. Students can also use their creativity to design their own 3D printed nameplates and toys. Students can also use their creativity to design their own 3D printed nameplates and toys. 3D Pen Details This course will teach students how to use 3D Printing Pen to easily create 3D art (eg model bike, Paris Tower), without any computer and painting experience. 太陽能工作坊 Solar Workshop (Ages 6 - 18) Solar Lamp Details Students can learn basic functions such as ultrasonic sensors, smart line patrol, etc to control the car. Students can also use it with handle remote control, and make good use of creativity! Solar Clock Details Through mechanical programming and simple assembly, along with the smart car's functions of intelligent obstacle avoidance, FPV camera and colourful programming, students can learn scientific research methods and cross-curricular knowledge which includes information technology, natural sciences and mathematics. Solar Fan Details It integrates abstract knowledge such as robotic principles, programming thinking,and mathematics into product design, and encourages users to use the physical creation in multiple disciplines and fields. Solar Car Details A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics.
- Courses - RoboKids | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development ROBOKids Coding Course (Aged 6-12) Course Overview Can we learn programming without a computer or tablet? The ROBOKIDS building block robot course of ROBOROBO series in Korea allows you to concentrate on learning programming concepts without going through a computer. This class uses ROBOKIDS’s unique teaching materials from Korea’s ROBOROBO. Children do not need to use a computer during their learning process. They only need to use ROBOKIDS’s unique card reader and program instruction card to quickly and effectively learn the programming logic and create a solid foundation. The logical foundation of programming. The course is divided into 2 stages so that children can gradually learn programming concepts. Students who complete each stage of the ROBOKIDS course will receive a Korean ROBOROBO course graduation certificate. Outstanding performances will be invited to participate in the Korea and China Lebo Cup competitions, representing Hong Kong in the national competition. Learning Objectives: Learn to create robots and robot designs Understand the impact of robots on life Students can master basic programming skills and concepts Students can program the robot through a unique card reader and program instruction card Inspire students' creative thinking After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 16 Lessons Class Size: Max 6 students Course Outline Level 1 (ROBOKIDS) Understand the parts and structure of the ROBOKID robot Unique card reader and program instruction card to learn programming logic Understand and use CPU, motor, light sensor Assemble 16 robots Level 2 (ROBOKIDS) On the basis of LEVEL1, infrared sensors, buzzers and other sensors are used for advanced work and mechanical complex models to improve logical thinking. Use instructions to disassemble the card to control the robot. Through the wireless remote control, give instructions to control the robot. Assemble 16 robots
- Courses - motionblock | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students inspire children's potential in all aspects and cultivate children's creativity Creative thinking. Critical thinking. Communication and cooperation. Self-learning. Solve the problem. Enhance all aspects of potential motionblock (suitable for 8-16 years old) Course Introduction More than 72 robot playmates The Lingyue module is a programmable deformable robot with strong performance and entertaining education. The modular design simplifies the construction procedure. Equipped with professional-grade intelligent steering gears, the Lingyue module can imitate the flexible movements of animals or complete high-precision movements. Equipped with a teaching pendant and motion recording function, you can design motions for the robot without software. You can also further control the robot through programming to realize richer ideas. Modular design More ideas, faster realization. The smart module encapsulates complex mechanical and electronic parts into modules with specific functions so that users can enjoy the fun of hands-on construction without being troubled by complicated parts. It can be built according to the creative form provided by the official, and the mode and number of module combinations can be changed at will to quickly create dozens or even hundreds of robots with different functions. learning target: Learn about light sensors , gyroscopes, temperature sensors, sound sensors Understand basic applications of motion block robots Students can master basic programming skills and concepts, including functions, conditional statements, loops and variables Students can use robots to program Improve imagination through standardized components of the Makeblock platform Enjoy practical experience in programming, electronics and robotics to increase children's creativity Inspire students' creative thinking Lead students or recommend to participate in public competitions Number of courses: 24 lessons in 1.5 hours per week Number of attendees: Maximum 6 students per class Course content Hands-on assembly of motionblock Create dozens of robots with different functions Understand the structure and parts of the robot Understand the information flow: input, process and output Basic programming knowledge The Lingyue module can imitate biological movements and realize a variety of movements flexibly, and learn programming and bionics knowledge. The following robots can be made Handling robots Quadruped robot Bionic Robot Humanoid robot Car-shaped robot Quadruped robot Writing robots, etc.
- Courses - mbot | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development mbot Robotics Course (Aged 6 - 16) Course Overview A friendly entry-level robot for every child. mbot is a easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics. Learning objectives: Learn robotics and mechanical design Improve imagination with over standardized parts from Makeblock platform Increase children creativity with enjoying the hands-on experience about programming, electronics and robotics Recommend student or form a team to apply mbot competition Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Assemble the mBot Understand the components of mBot Introduce to MakeBlock Editor Programming the mBot motor and speed Code a music robot Controlling LED lights and Light sensors Using Ultrasonic senor Avoid barries Line follower Maze Solver
- Kids STEM Coding Courses | Hong Kong | CodesMine
Terms and conditions Organiser: 1. This competition is organized by Codesmine Academy. Entry matters: 2. Participants who withdraw from the competition under any circumstances will not be refunded for the donations and registration fees paid. 3. It is the responsibility of the applicant to ensure that the payment procedure is completed in the specified way within the specified time limit. The conference will not separately remind applicants to pay, postpone payment or change payment by other methods. If the payment procedure is not completed within the specified time limit, the applicant shall be deemed to have waived his registration qualifications. Except as mentioned below, the registration fee will not be refunded or refunded. The registration procedures will not be processed until the conference receives the designated registration fee. 4. The prizes given by the organizer are subject to the relevant terms and rules, and the winners shall not object. Winners are not allowed to transfer their qualifications, and all prizes cannot be exchanged for cash or other products or services and transfer. 5. If participants fail to attend the finals for any reason, the organizer reserves the right to cancel their qualifications and reserve the final right to choose the finalists. 6. Each group of the competition will have a champion, a second runner-up, and a third runner-up (1 for each). The selection process and criteria are determined by the organizer. The results of the competition will be determined by the jury. personal information: 7. The contestant authorizes the organizer to collect and process the personal data provided by it. The organizer will try its best to ensure the safety of all personal data with reasonable techniques and procedures, and ensure that the policies and practices of collecting, using, retaining, transferring and accessing personal data under any circumstances comply with legal requirements. 8. The winners agree to the organizer to announce their names for exhibition, publicity and promotion purposes. something else: 9. Once the registration form is submitted, it means that you fully agree and abide by the above entry rules. 10. The organizer reserves the right to decide to cancel, modify or suspend this competition without prior notice. 11. The organizer reserves the right to change the rules and other arrangements of the competition without prior notice or explanation. 12. Employees of the organizer and their family members are not allowed to participate in the competition for fairness.
- Courses - Solar Workshop | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round developmen t Scratch 3.0 Coding Course (Aged 6 - 16) Course Overview A beginner course for children to learn programming. With Scratch 2.0, it allows children to create animations, games and interactive stories, all without a single line of code. Learning objectives: Apply Scratch programming to the creation of simple projects Design projects for both basic and advanced programmers Introduction to programming concepts: objects and attributes, sequence, repetition conditions and events End of term students will present their project to parents Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Introduce to Scratch with programming Introduce types of Blocks and 2D coordinates Adding voice and music to the Sprite Learn variables, looping logic and condition statements Learn debugging Create animation in Scratch Understand 2D coordinates in Scratch Create Game using Scratch 太陽能馬賽克時鐘 透過製作馬賽克時鐘,利用太陽能發電節約能源,研究時鐘及齒輪的運轉原理,提升小朋友的工程科技能力。 太陽能小夜燈 透過製作小夜燈,學習並聯電路的連接及如何將太陽能轉化為光能,並將創新科技應用於日常生活中,親手創作自己獨一無二的小夜燈,使製作更有趣味性,加強小朋友的動手能力。 太陽能風扇 透過製作風扇,學習並聯電路的連接,體會飛機飛行的空氣動力學原理,加強小朋友對綜合科學的認識。 太陽能小車 透過製作小車,學習如何將太陽能轉化為動能,從而使車輪快速轉動,同時加強小朋友節能減碳的意識。
- Courses - AI (Chinese) | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development A.I. Programming Course (Aged 8-16) Course Overview From the computer information age, it has entered the "fourth-generation industrial revolution" with artificial intelligence (A.I.) as the mainstream. The new form of STEM education development must move towards A.I. to help students be well equipped. This course aims to give them a basic and deep understanding of artificial intelligence through objects and examples that can be touched and understood in daily life, thereby inspiring their interest in technology. Through A.I. programming skills, control intelligent robots to realize A.I. voice and image recognition. Learning Objectives: Understand the operation of artificial intelligence Improve students' understanding of the basic concepts of artificial intelligence, big data and cloud computing Inspire students to observe the application of technology in daily life Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 hours a week x 12 lessons Class Size: Max 6 students Course Outline Understand the theory, trend, and practice of A.I. (artificial intelligence) Categories of Machine Learning The importance of deep learning technology Learn A.I. programming skills How to recognize speech and convert it into text Principle of Voice Control Image composition (Digital Images) Feature vector Principles of Image Discrimination Cooperate with other devices or sensor applications Build a simulated smart home
- CableTV Videos (Chinese) | Codesmine
Codesmine is on TV channel no. 77! For details, you can refer to the youtube videos here for reviews! Codesmine is on TV show! (Channel No.77) 😊 Daniel Sir and Clement Sir recorded a STEM children’s program for channel no. 77 of cable TV [細路開電視] , broadcast every Wednesday night at 6 pm. A series of 7 episodes of tv show will first introduce the Micro:bit. Children can learn the basics of Micro:bit through our show! If you want to learn more, of course, you have to enroll in our courses 😊 If you missed the show, you can review it through the following links. Relationships between Micro:bit and STEM Micro:bit Programming and Development Software Programming LED Lights Photometric Sensor Temperature Sensor Motion Sensor
- Courses - AI (Chinese) | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development A.I. Programming Course (Aged 8-16) Course Overview From the computer information age, it has entered the "fourth-generation industrial revolution" with artificial intelligence (A.I.) as the mainstream. The new form of STEM education development must move towards A.I. to help students be well equipped. This course aims to give them a basic and deep understanding of artificial intelligence through objects and examples that can be touched and understood in daily life, thereby inspiring their interest in technology. Through A.I. programming skills, control intelligent robots to realize A.I. voice and image recognition. Learning Objectives: Understand the operation of artificial intelligence Improve students' understanding of the basic concepts of artificial intelligence, big data and cloud computing Inspire students to observe the application of technology in daily life Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 hours a week x 12 lessons Class Size: Max 6 students Course Outline Understand the theory, trend, and practice of A.I. (artificial intelligence) Categories of Machine Learning The importance of deep learning technology Learn A.I. programming skills How to recognize speech and convert it into text Principle of Voice Control Image composition (Digital Images) Feature vector Principles of Image Discrimination Cooperate with other devices or sensor applications Build a simulated smart home
- Courses - IoT (Chinese only) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development IoT Education Course (Aged 8-16) Course Overview IoT refers to the Internet of things. Through different sensing devices, we can manage all things through the network, make our lives more intelligent, and practice smart home life, smart agriculture, smart transportation, and so on. This course teaches the Internet of Things from the shallower to the deeper. Through Wi-Fi IoT expansion accessories, you can connect to the micro:bit / mBot / Arduino and other motherboards to connect to the Internet. You can also use different expansions to connect to the IFTTT and Thingspeak platforms for IoT operations. Let students learn the application skills of IFTTT and Thingspeak platform. Connecting different parts and components through IoT, real-time monitoring of relevant data, teaching materials/products are close to daily life, making it easy for students who are new to STEM to understand and arouse their interest in learning. Learning Objectives: Understand the operation of IoT Inspire students to observe the application of technology in daily life Enhance students' ability to observe and recognize the development of current technology Let students have an enlightenment effect on science and technology learning The course will also encourage students to use different devices and programming to think about or design new and feasible inventions After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 12 Lessons Class Size: Max 6 students Course Outline Understand the theory and practice of IoT design Learn to use and design the Internet of Things IoT Learn programming skills and mix the use of devices Hardware introduction and expansion Learn how to read different sensor data Build a simulated smart home Learn mBot / micro:bit / Arduino other installation or sensor applications Learn simple programming logic in task form, such as If, then, Else, etc. Combining the knowledge you have learned, introduce simple technology concepts and smart cities Students are required to think about future development before integrating the programming knowledge and technological concepts they have learned
- 過往比賽相集 | Hog Kong | Codesmine
Codesmine Academy 過往比賽相集 過往 Minecraft 比賽 C.Miner Minecraft 編程與建築比賽2021 [香港亞洲博覽館] 「C.Miner Minecraft 編程與建築比賽2021」已在12月11至12日於香港亞洲博覽館完滿結束!感激眾多學校、家長及同學鼎力參與。是次比賽盛況空前,多個項目均進行得熱火朝天,同日即場誕生了各組別的得獎參賽者,恭喜諸位羽翼初成的小小工程師。 Codesmine 至力打造「寓學於樂」的歡快學習環境。我們希望利用舉辦比賽,可以鼓勵同學主動探索編程技巧及創意設計。同時藉此機會讓他們一展所長、展演出日常中較難訓練的抗壓解難能力,建立兩代共螎的溝通;透過嘉許子女遊戲中的學習成就,令家長加深了解子女遊戲的禆益。 C.Miner 2021設有學界及公開組別。為發掘學生的多元潛能,賽事除了需要運用編程技能完成;設計的部分,我們更訂立了體育館為主題,充分發揮同學的想像及創造力。過程中參賽者們各自施展渾身解數,極速又詳細地向向評審員介紹自己的作品,令在場人士都嘆為觀止。 全港第四屆 Minecraft 創作大賽 2021 [Codesmine x CQF 合辦] 【全港第四屆Minecraft創作大賽】二十強決賽完滿落幕喇🎊 🥳恭喜各位得獎嘅小小建築師! 小小年紀無論係造船定係Coding都難佢哋唔到,實在太犀利啦!睇到佢地咁專注咁認真比賽😭真係好羨慕好想一齊參加啊,贏咗仲有獎狀、獎品同埋一年免費minecraft education帳號添! Minecraft 綠色莊園創作比賽 (Codesmine x U Maganize) 環保及綠色的主題下,於Minecraft: Education Edition指定的比賽介面建造綠色莊園 。 由 Codesmine 與《U Magazine》合辦嘅U Green Awards [您]想綠色生活選舉嚟到第11年,今年以「Act Green」為主題,呼籲大家付諸實行綠色生活。今年我哋就舉辦「Minecraft綠色莊園創作比賽」,讓小朋友在環保及綠色主題下建造綠色莊園,兼實踐STEAM嘅整合運用,令環保種子喺孩子們心中萌芽! 各位同學以環保及綠色為主題下,於「Minecraft綠色莊園創作比賽」中發揮了無限創意,建造了屬於自己的「綠色莊園」。比賽現已結束,並選出了10位同學取得優異獎,現在就來欣賞他們的作品!並希望同學們繼續「Act Green」付諸實行綠色生活。 https://hk.ulifestyle.com.hk/campaign/ugreen2020/fgame 第三屆 Minecraft 網上比賽 2020 因為疫情關係,第三屆的比賽改為網上舉行,參賽者在三個小時內完成比賽,並提交作品給大會評分,最後選出最佳的作品和編程項目冠亞季。 項目一: 小小建築師 冠軍: MO YIU TAK Matthew 亞軍: 李俊 (Lee Chun) 季軍: 徐靖鈞 項目二: 任務挑戰賽 冠軍: Kaylee Hui 亞軍: TSANG ETHAN CONOR 季軍: Moses Wong (黃樂知) 全港第一屆 Minecraft 電競比賽在數碼港舉行 (2019) [Codesmine x Microsfot] 第二屆 Minecraft 創作大賽 [與聖雅各福群會合辦比賽 2019] 決賽在聖雅各福群會灣仔總部舉行,超過40名參賽者在三個小時內完成指定的編程和建造題目,比賽十分刺激,每個參賽者實力相當,最終冠亞季軍以幾分相差分出勝負。 第一屆 Minecraft x Codesmine創作大賽 2018 Codesmine Academy 在暑期完之前舉辦第一屆全港Minecraft大賽,已於2018年8月26日圓滿結束,參賽的學生介乎6至14歲,切磋邏輯思考、創意及編程能力去完成比賽。是次比賽中,各同學也發揮不同創意,根據大會指定的題材,建造自己風格的建築物。也有編程比賽,參賽者需要編程去控制AI機械人完成指定的任務
- Backup C.Miner Open Group Registration | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。

