
Codesmine is on TV! (77 free channels) 😊

Daniel Sir and Clement Sir recorded a STEM children’s program for the free-to-air channel 77 of the cable TV
[On the TV on a narrow road] , it airs every Wednesday night at 6pm.
The first 7 sessions in a row will introduce the micro:bit. Children can learn the basics of the micro:bit through our program! If you want to learn more, of course you have to enroll in our courses😊
If you miss the show, you can go to the following Wang圵 or (Hong Kong Open TV) Apps to review
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- STEM 到校課程 / 老師培訓
STEM School Courses We has a teaching headquarters and a team of tutors, designed for students of different levels, combining different STEM learning hardware/tools, developing courses and producing suitable teaching materials. We provide all kinds of STEM courses to schools, covering robotics, coding, science experiment, creativity, design thinking, logical thinking and a lot more. We can also tailor-made our courses based on specific needs of schools and students. With the various funding from government and NGOs to schools, our team provide professional consultation services in helping schools to best utilize the funding. We assist and advise schools on every details from planning to execution, ensuring best experiences for students. One-off STEM Funding QEF Teachers Training STEM Room Design and Renovation Interdisciplinary STEM Projects STEM Experience/Fun Day For any inquiry, please contact us at: +852 3466 2531 or info@codesmine.com A.I. Coding 課程 AI Coding 課程旨在教授學員如何運用程式設計技術開發人工智慧應用。課程內容涵蓋LLM, ChatGPT, 機器學習、深度學習及自然語言處理等主題,適合對 AI 開發有興趣的初學者和進階者。 micro:bit 智能小車 透過Micro:bit 智能小車課程, 學生可學習基本編程技巧,作出不同動作及執行預設指令,例如學習運用超聲波感應器/智能巡線/全方向麥輪移動等。學生能應付各類型的賽道,克服不同難度的障礙或任務,並達到參加比賽的水平。 Temi 機械人課程 透過Temi 機械人課程, 學生可學習基本編程技巧,學習機械人操作,移動編程和物聯網,運用App Inventor 2學習構建自己的移動應用程序來控制機械人。 AI人工智能鏡頭 透過AI人工智能鏡頭及簡單編程,實現人臉識別、顏色識別、物件追蹤、物件識別等7大功能。 智能城市Smart City 由淺入深教授智能城市,藉着了解Smart City中的各傳感器及設施的運作原理,配合簡易編程打造智能城市。 智能家居Smart Home 本課程由淺入深教授Micro:bit智能家居的運作原理及其應用,掌握如何透過不同感應器控制家電。全面體驗智能化的家居生活。 Arduino Smart Car (Aged 6-16) Through mechanical programming and simple assembly, along with the smart car's functions of intelligent obstacle avoidance, FPV camera and colourful programming, students can learn scientific research methods and cross-curricular knowledge which includes information technology, natural sciences and mathematics. Students can cope with various types of tracks, overcome obstacles or tasks of different difficulty, and reach the level of competition. IoT Education Course This course teaches the Internet of Things from the shallower to the deeper. Through the Wi-Fi IoT expansion accessories, you can connect to the micro:bit / mBot / Arduino and other motherboards to connect to the Internet. You can also use different expansions to connect to the IFTTT and Thingspeak platforms for IoT operations. Let students learn the application skills of IFTTT and Thingspeak platform. Connecting different parts and components through IoT, real-time monitoring of relevant data, teaching materials/products are close to daily life, making it easy for students who are new to STEM to understand and arouse their interest in learning. Tello Edu Programming Course This course teaches students the key points and techniques of the Scratch x Tello unmanned aerial camera from shallow to deep. Through different exercises, students can easily produce works of different professions and integrate them into daily work or life. During the learning process, you can learn different skills, including programming, flight routes, aerial color movements and other related knowledge to strengthen the effectiveness of STEM teaching. VR+AR Coding Course This course introduces new technology "Virtual Reality", students will learn the concept of VR, understand how to create VR animation and able to view their creation via smartphone and Google Cardboard. This course also involves programming, students can create 3D animation with interaction and become more interesting story. micro:bit Coding Course This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. VEX IQ Robotics Course The purpose of this course is to train students to understand the VEX IQ robots and start the preliminary construction by following their own design drawings. Train students to cope with various types of VEX IQ competitions, overcome tasks of different difficulty, and reach the level of participating in the competition. mbot Robotics Course mbot is a easy-to-run robot kit for students to get hands-on experience about graphical programming, electronics, robotics. Minecraft Education Course Minecraft is one of the most popular games today. In this course, Minecraft Education is not only a game! It is a wonderful education tool for students to different subjects and through Minecraft. Minecraft Education Course Minecraft is one of the most popular games today. In this course, Minecraft Education is not only a game! It is a wonderful education tool for students to different subjects and through Minecraft. 3D Printing Course This course is designed to teach students the skills and applications of 3D printing. Students will learn how to build 3D models, modify, assemble, annotate annotations and sizes etc. Through different exercises, students can easily produce professional design with their imagination. Scratch 3.0 Coding Course An interesting course for student to learn programming. With Scratch 2.0, it allows children to create animations, games and interactive stories, all without a single line of code.。 Mobile App Design Course Using App Inventor to develop applications for Android devices. Students do not require to have prior experience, the tool functions with a drag-and-drop interface that emphasizes sequencing. Web Design Course Students are empowered to create and share the content on their own web pages. They also learn learn how to create and share the content on their own web pages. Python Programming Course Python is a very powerful programming language. Its concise and friendly syntax is particularly easy to learn. It is suitable for beginners' courses. Students do not need to have programming experience. In the course, sample programs will be used to allow students to easily understand the content and use Python to solve real-life problems in practical topics. Students can develop better software through what they have learned, plus self-learning. After completing all courses, students can apply what they have learned in class to complete a Python software through practical project exercises. UARO Robotics Course Can kindergarten students learn programming? Through the Korean UARO Robotics Course, kindergarten students can also learn programming without using a computer. The classroom uses ROBOROBO’s unique UARO teaching materials. Children can learn robot programming without using a computer during the learning process. They can make their favorite robots, effectively triggering children’s logical thinking and creativity. This course adopts a three-stage step-by-step teaching mode. According to children's different ages and development levels, relevant topics are designed for children's learning stage, so that children can learn to create robots and programming from games, and effectively train finger muscles. STEM Mentor Training We bring STEM-related learning experiences to schools, we include training: programming, robots, microcomputers, Minecraft Education, Virtual reality VR/AR, 3D Printer, aerial photography, etc. We provide all kinds of STEM courses to schools, covering robotics, coding, science experiment, creativity, design thinking, logical thinking and a lot more. We can also tailor-made our courses based on specific needs of schools and students. With the various funding from government and NGOs to schools, our team provide professional consultation services in helping schools to best utilize the funding. We assist and advise schools on every details from planning to execution, ensuring best experiences for students. One-off STEM Funding QEF Teachers Training STEM Room Design and Renovation Interdisciplinary STEM Projects STEM Experience/Fun Day For any inquiry, please contact us at: +852 3466 2531 or info@codesmine.com
- Course Outline | Codesmine
Codesmine Academy 正舉辦第三屆全港Minecraft大賽,歡迎6至16歲同學參賽,切磋邏輯思考、創意及STEM能力!馬上報名,或邀請你的朋友、子女參加這次比賽吧!
- 過往比賽相集 | Hog Kong | Codesmine
Codesmine Academy 過往比賽相集 過往 Minecraft 比賽 C.Miner Minecraft 編程與建築比賽2021 [香港亞洲博覽館] 「C.Miner Minecraft 編程與建築比賽2021」已在12月11至12日於香港亞洲博覽館完滿結束!感激眾多學校、家長及同學鼎力參與。是次比賽盛況空前,多個項目均進行得熱火朝天,同日即場誕生了各組別的得獎參賽者,恭喜諸位羽翼初成的小小工程師。 Codesmine 至力打造「寓學於樂」的歡快學習環境。我們希望利用舉辦比賽,可以鼓勵同學主動探索編程技巧及創意設計。同時藉此機會讓他們一展所長、展演出日常中較難訓練的抗壓解難能力,建立兩代共螎的溝通;透過嘉許子女遊戲中的學習成就,令家長加深了解子女遊戲的禆益。 C.Miner 2021設有學界及公開組別。為發掘學生的多元潛能,賽事除了需要運用編程技能完成;設計的部分,我們更訂立了體育館為主題,充分發揮同學的想像及創造力。過程中參賽者們各自施展渾身解數,極速又詳細地向向評審員介紹自己的作品,令在場人士都嘆為觀止。 全港第四屆 Minecraft 創作大賽 2021 [Codesmine x CQF 合辦] 【全港第四屆Minecraft創作大賽】二十強決賽完滿落幕喇🎊 🥳恭喜各位得獎嘅小小建築師! 小小年紀無論係造船定係Coding都難佢哋唔到,實在太犀利啦!睇到佢地咁專注咁認真比賽😭真係好羨慕好想一齊參加啊,贏咗仲有獎狀、獎品同埋一年免費minecraft education帳號添! Minecraft 綠色莊園創作比賽 (Codesmine x U Maganize) 環保及綠色的主題下,於Minecraft: Education Edition指定的比賽介面建造綠色莊園 。 由 Codesmine 與《U Magazine》合辦嘅U Green Awards [您]想綠色生活選舉嚟到第11年,今年以「Act Green」為主題,呼籲大家付諸實行綠色生活。今年我哋就舉辦「Minecraft綠色莊園創作比賽」,讓小朋友在環保及綠色主題下建造綠色莊園,兼實踐STEAM嘅整合運用,令環保種子喺孩子們心中萌芽! 各位同學以環保及綠色為主題下,於「Minecraft綠色莊園創作比賽」中發揮了無限創意,建造了屬於自己的「綠色莊園」。比賽現已結束,並選出了10位同學取得優異獎,現在就來欣賞他們的作品!並希望同學們繼續「Act Green」付諸實行綠色生活。 https://hk.ulifestyle.com.hk/campaign/ugreen2020/fgame 第三屆 Minecraft 網上比賽 2020 因為疫情關係,第三屆的比賽改為網上舉行,參賽者在三個小時內完成比賽,並提交作品給大會評分,最後選出最佳的作品和編程項目冠亞季。 項目一: 小小建築師 冠軍: MO YIU TAK Matthew 亞軍: 李俊 (Lee Chun) 季軍: 徐靖鈞 項目二: 任務挑戰賽 冠軍: Kaylee Hui 亞軍: TSANG ETHAN CONOR 季軍: Moses Wong (黃樂知) 全港第一屆 Minecraft 電競比賽在數碼港舉行 (2019) [Codesmine x Microsfot] 第二屆 Minecraft 創作大賽 [與聖雅各福群會合辦比賽 2019] 決賽在聖雅各福群會灣仔總部舉行,超過40名參賽者在三個小時內完成指定的編程和建造題目,比賽十分刺激,每個參賽者實力相當,最終冠亞季軍以幾分相差分出勝負。 第一屆 Minecraft x Codesmine創作大賽 2018 Codesmine Academy 在暑期完之前舉辦第一屆全港Minecraft大賽,已於2018年8月26日圓滿結束,參賽的學生介乎6至14歲,切磋邏輯思考、創意及編程能力去完成比賽。是次比賽中,各同學也發揮不同創意,根據大會指定的題材,建造自己風格的建築物。也有編程比賽,參賽者需要編程去控制AI機械人完成指定的任務
- Courses - (Old) SmartHome | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction .problem-solving skills. mechanical knowledge.all-round development Smart Home Coding Course (Aged 8 - 16) Course Overview This course uses mBot / micro:bit / Arduino with different sensors to create home appliance control, lighting control, indoor and outdoor remote control, timing control, etc. For example, build an auto lighting device which can detect human movement with infrared sensor, this automatic lighting system that is widely installed on stairs or toilets in daily life. This course helps students to understand the hardware and programming knowledge, and to design smart home / city products that can be used in real life. Learning objectives: Understand the concept of smart home / city Inspire students to observe the application of technology in daily life Inspire students to understand the current technological developments Guide students to design smart home / city applications Understand the concept of smart home / city Inspire students to observe the application of technology in daily life Inspire students to understand the current technological developments Guide students to design smart home / city applications Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Understand the theory of smart home design Learn to design smart home controls Learning programming skills with different sensors Electronic circuit design Create smart home / city project Create projects with mBot / micro:bit / Arduino sensor applications Join Smart Home Application Competition What to bring: A laptop with charger A creative mindset :) Schedule FREE Trial Clas Enroll Class ** Contact Us if you would like to arrange private lesson
- Courses - 3D Printing (Chinese only) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis .logical deduction.problem-solving skills. mechanical knowledge.all-round development 3D Printing Course (Aged 8-15) What to bring: a laptop (optional) a creative mind :) Course Overview With using 3D software and 3D printers, students can understand 3D printing concepts, design and create 3D objects and graphics. Students can also use their creativity to design their own 3D printed nameplates and toys. This course is designed for children aged 8 - 16 years old. Through the practice on different exercises, students can easily create professions products and apply to daily life. Learning objectives: Understand the 3D printing process and concept Learn to use the 3D printer Learn to use the 3D printing software Improve mathematics and logical thinking Create their own 3D objects Duration: 1.5 Hours a week x 12 Lessons (across 3 months) Class Size: Max 6 students Course Outline Understand the concept of 3D printer Learn the 3D printer operation skills Learn to use 3D software Understand the concept of 3D graphics Learn 3D model design and drawing Create 3D text effects Basic 3D drawing skills Design and draw their own 3D objects Free Trials Booking Register Now ** Contact us if you would like to arrange private classes!
- C.Miner Schools Registration | Codesmine
Codesmine 一直致力參與STEM的教育工作,為中小學生打造集知識及趣味於一身的學習體驗;配合由資深導師度身訂做的內容和教材,引領學生在STEM的各範疇中探索並成長。 Application Period 1 SEP - 12 NOV 2021 Register Now! School Group C.Miner Competition 2021 Build & Code Smart Stadium 比賽詳情 School Group 目的 加強教師及中、小學生對AI及機器學習的認識 培養學生對身心健康課題的關注,並增進相關知識 鼓勵學生發揮創意,應用所學的編程技巧設計作品 透過分享得獎作品,讓公眾了解AI對改善人類健康及生活質素的可能性 組別 小學組(小一至小六)* - Minecraft 教育版 中學組(中一至中六)* - Minecraft 教育版 (*以2021/22學年計) 參賽規則 每間學校只能派出一隊伍參賽,每隊需由2至4名學生組成。 參賽 組別須以編程工具「Minecraft教育版」展現其成品。 每隊只能於每組別遞交一份作品。 參賽作品必須為原創以及未曾在其他場合使用。作品一經遞交,表示參加者保證作品並無包含任何第三方之版權內容,及沒有侵害他人的知識產權。 作品一經遞交,表示參加者已閱讀並同意比賽的所有規則及條款。 獲獎作品之版權屬於主辦機構。 主辦機構保留權利更改、取消活動內容及細則,而毋須作另行通知。 如有任何爭議,主辦機構保留最終決定權。 日程 9月下旬 比賽前講座 (小學組) 10月上旬 比賽前講座 (中學組) 10月上旬至11 月下旬 備戰工作坊 Minecraft Education 工作坊(初階及進階) 11月21日 截止報名 11月27日下午6時 截止遞交參賽作品 11月30日 公佈入圍名單 12月11日 總決賽 (亞洲博覽館) 公佈結果 頒獎禮 學校組報名
- Courses - Micro:bit Car (Chinese) | Codesmine
STEM Courses STEM helps students explore their potential Curriculum Creative thinking.data analysis.logical deduction.problem-solving skills. mechanical knowledge.all-round development micro:bit Smart Robot Car (Ages 6 - 16) Course Overview Using micro:bit Car to learn and gain knowledge about graphical programming, electronics, and robots. Students do not require to have prior experience, but they can still enjoy the coding process with their creative minds. Learning Objectives: Introduction to micro:bit Learn how to control the micro:bit car using the wireless remote controller Learn how to detect obstacles ahead through ultrasonic sensors Understand basic concepts of programming, and even event-driven programming, and use a conditional (if) decision block and arithmetic operations in codes Class Duration: 1.5 Hours a week x 8 Lessons Class Size: Max 6 students Course Outline Assemble the micro:bit Car Understand the components of the car Programming the micro:bit motor and speed Using Ultrasonic senor Avoid barries Line follower Maze Solver
- About Us | Codesmine
About Us Our Company CodesMine Academy is a Social Enterprise established by a group of IT and education professionals with the aim to provide the best quality STEM and coding education to school children. We offer a wide range of STEM and coding education programs to children ranging from the 5 - 16 years old. Our STEM courses and technical learning workshops allows students to build a deep foundation for science and technology, with both theories and hands on experience, in which students cannot achieve in mainstream school programs. Our core program uses an immersion and mentoring approach in a more balanced student to teacher ratio. This allows our coaches to personalize and customize based on the students, making for a much more engaging experience. Our Mission At CodesMine Academy, it is our mission to extend these benefits to every child we meet. Teaching them the joy of breaking down computing puzzles one step at a time, or seeing their faces light up as they test out their newly created game is what we delight in doing. Our Tech/Coding classes and camps are all project-based, which means students are applying computational thinking to each coding skill they learn, and are using the highest level processing skills as identified by the Common Core for true comprehension of the material they are learning to use and apply. Our aim is to provide children with a set of skills that will prepare them for a successful future. We have a comprehensive curriculum designed to enhance digital literacy, develop interdisciplinary skills and stimulate different types of intelligence. Why STEM is important to children 12 Reasons Why Kids Should Learn to Code Coding is playing a more significant role in our everyday world and should be conceived as an essential language, more important or at least as important as English, that everyone needs to acquire to connect and communicate with the rest of the world. Coding Improves Academic Performance 1. Mathematics Coding helps kids visualize abstract concepts, lets them apply math to real-world situations, and makes math fun and creative. 2. Writing Kids who code understand the value of concision and planning, which results in better writing skills. 3. Creativity Kids learn through experimentation and strengthen their brains when they code, allowing them to embrace their creativity. 4. Problem Solving Kids learn to break down the complex problems into smaller parts with logical and computational thinking. 5. Confidence Kids can build the confidence as they learn to solve problems through coding. Coding Builds Soft Skills 6. Focus and Organization While writing codes and debugging, kids learn to focus and organize the tasks to solve problems. 7. Resilience With coding comes debugging – and there’s no better way to build perseverance and resilience than working through challenges. 8. Persistence Coding teaches the valuable skill of persistence to solve complex problems and look for solutions through research and collaboration. 9. Collaboration Kids can learn alongside others of every race, gender, or background. Kids meet and learn how to collaborate with all kinds of peers, all joined by a common interest in technology. 10. Communication Kids can improve logical communication, strengthening both verbal and written skills when coding. 11. Provides a competitive advantage when applying to school Learn coding provides the kid with additional skill set to apply schools. 12. Career Preparation There’s a high demand for workers in the tech industry. Learning to code will increase the child’s odds of securing a lucrative STEM career, especially in a world where computing jobs are growing at over twice the national average.
- micro:bit智能小車 | Codesmine
Micro:bit Smart Car SUMMER COURSE (for 6-14 years old) Course Overview: Use the micro:bit smart car to learn and gain knowledge about graphics programming, electronic devices and robots. Students do not need prior experience, but they can still use their creativity to enjoy the coding process. Learning Objectives: Learn about robotics and mechanical design Get to know how to use the micro:bit Understand the basic application of micro:bit trolley Learn how to use the wireless remote control to control the micro:bit car Learn how to use ultrasonic sensors to detect obstacles ahead Understand programming and learn the basic concepts of If conditional-driven programming, and use conditional (if) blocks and arithmetic operations in the code Course Content: Assemble the micro:bit smart car Understand the structure and parts of mechanical vehicles Understand the information flow: input, process and output Basic programming knowledge Understand and apply light sensor Introduce the principle and use of ultrasound Use ultrasonic sensors to write obstacle avoidance programs Understand the principle and usage of line tracking sensor Instruct the robot to use the tracking sensor to move around Class Size: Maximum 6 students What-to-bring: A creative mind :) 初班: 機械車基礎班 中班: 機械車進階練習和比賽訓練 高班: 人工智能機械車 Class location and time: Lai Chi Kok: (5 lessons in total, 7.5 hours) Monday to Friday, 1.5 hours per class Causeway Bay: (5 lessons, 7.5 hours) Monday to Friday, 1.5 hours per class Tuition fee: HKD $2600 Early bird discount: HKD $1560 (register before May 15) Two persons traveling together / one person enrolling in any two summer classes: per person / per course minus HKD100 Payment method: 1) Bank transfer / FPS Bank transfer / FPS takes about 1 working day to confirm, please email ( info@codesmine.com ) after deposit Or send Whatsapp to (+852 9888 6745) and keep the receipt. 2) Money Transfer: BEA Deposit Account Number: 015-270-68-002144 (Account Name: CODESMINE ACADEMY LIMITED) 3) Payme / FPS The registration phone number is : +852 98886745 2) Online payment Fill out the form below and pay online by credit card
- Minecraft-SummerCamp | Codesmine
We offer free trail class, visit our website codesmine.com and register. | 免費STEM教育試堂,請提前預約 MINECRAFT EDUCATION SUMMER COURSE (for 6-14 years old) Course Overview: Minecraft is an immersive game world game. The reason why students love this game is because of the very free game space, allowing students to create and imagine anything they want. This course uses the built-in topic-oriented learning in the game, with the application of Minecraft classroom mode to guide students in project projects, and uses Minecraft's Code Editor to cultivate students' computational thinking and creative programming. Learning Objectives: Inspiring students' creative thinking through Minecraft Learn about coding in Minecraft Understand conditional statements and algorithms in Minecraft Learn the skills of building houses through Minecraft Stimulate creativity, collaboration skills, and problem-solving skills Course Content: Introduction to Minecraft and Classroom Mode Minecraft program practice and development AI Agent (Artificial Intelligence) Introduction AI Agent (artificial intelligence) syntax usage Program development for automatic placement of objects Automatic production program development Automated building program development Multi-person collaborative development Class Size: Maximum 6 students What-to-bring: A laptop (optional) A creative mind :) Class location and time: Lai Chi Kok: (5 lessons in total, 7.5 hours) Monday to Friday, 1.5 hours per class Causeway Bay: (5 lessons, 7.5 hours) Monday to Friday, 1.5 hours per class Tuition fee: HKD $2600 Early bird discount: HKD $1560 (register before May 15) Two persons traveling together / one person enrolling in any two summer classes: per person / per course minus HKD100 Payment method: 1) Bank transfer / FPS Bank transfer / FPS takes about 1 working day to confirm, please email ( info@codesmine.com ) after deposit Or send Whatsapp to (+852 9888 6745) and keep the receipt. 2) Money Transfer: BEA Deposit Account Number: 015-270-68-002144 (Account Name: CODESMINE ACADEMY LIMITED) 3) Payme / FPS The registration phone number is : +852 98886745 2) Online payment Fill out the form below and pay online by credit card
- Term of Use | Codesmine
Terms of Use Disclaimer Disclaimer All information disclosed and provided by Codesmine Academy Limited (“Codesmine Academy”, “we” or “our”) on our official website www.codesmine.com ) is for general information purposes only. We shall not be deemed responsible for inaccurate information , nor any damage or loss caused by information on this website. While we endeavor to keep the information up to date and correct, we make no representations or warranties of any kind, express or implied, about the completeness, accuracy, reliability, suitability or availability with respect to the website or the information, products, services, or related graphics contained on the website for any purpose. Any reliance you place on such information is therefore strictly at your own risk. Through this website you are able to link to other websites which are not under the control of Codesmine Academy. We have no control over the nature, content and availability of those sites. The inclusion of any links does not necessarily imply a recommendation or endorse the views expressed within them. Every effort is made to keep the website up and running smoothly. However, Codesmine Academy takes no responsibility and will not be liable for, the website being temporarily unavailable due to technical issues beyond our control. Changes to Disclaimer We update our Disclaimer from time to time without prior notice. Therefore, we encourage you to check the Website occasionally to ensure that you are aware of the most recent terms. Copyright Statement Unless specified otherwise, we are the owner of the copyright of all content available on this website. All contents of this website, including text, graphics, photos, files and information shall be used for personal and non-commercial purposes only. Distributing, modifying or replicating any content of this website for public or commercial purposes in any manner without the written consent of Codesmine Academy Limited is strictly prohibited. Last update: 10th May, 2018
- Courses - Tello (Chinese) | Codesmine
STEM regular courses STEM helps students inspire children's potential in all aspects and cultivate children's creativity Creative thinking. Critical thinking. Communication and cooperation. Self-learning. Solve the problem. Enhance all aspects of potential Tello Edu Programming Course (Aged 9-15) Course Overview This course teaches students the key points and techniques of Tello drones from the shallower to the deeper. Through different exercises, the students can easily produce works of different professions and integrate them into their daily work or life. During the learning process, you can learn different skills, including programming, flight routes, aerial suits, and other related knowledge to strengthen the effectiveness of STEM teaching. Learning Objectives: Understand the basic knowledge of aerial camera Learn how to operate the aerial camera Learn mobile phone program aerial camera programming Learn Swift Playround aerial camera programming Students will learn to test the functions of the aerial camera program Through different exercises, let students understand the key points and skills of unmanned aerial cameras By learning the programming of unmanned aerial cameras, you can learn and master scientific research methods and interdisciplinary knowledge After completing a semester, the children will show the knowledge they learned during the semester to the parents to watch Class Duration: 1.5 Hours a week x 8 Lessons Class Size: Max 6 students Course Outline Basic understanding and introduction of Tello aerial camera DJI Tello flight mode introduction and mobile phone control Basic understanding and introduction of DJI Tello mobile app DJI Tello Swift Playround program basic understanding and introduction Write DJI Tello program Test program function Take off, land, and move Fancy flying Pass through the target What to bring: an iPad a Tello Aerial Camera a creative mind :) Schedule FREE Trial Class Enroll Class ** If you need a private lesson, please contact us for an arrangement



